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  1. Spatial_Audio_Framework Spatial_Audio_Framework Public

    A cross-platform framework for developing spatial audio algorithms and software in C/C++

    C 538 88

  2. SPARTA SPARTA Public

    A collection of spatial audio related VST/LV2 plug-ins developed using JUCE and the Spatial_Audio_Framework

    C++ 523 40

  3. convhull_3d convhull_3d Public

    A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes

    C 128 20

  4. HO-SIRR HO-SIRR Public

    A MATLAB implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm; an alternative approach for reproducing Ambisonic RIRs over loudspeakers

    MATLAB 39 5

  5. sparta-reaper-examples sparta-reaper-examples Public

    A collection of minimal examples for the sparta plug-ins.

    9 1

  6. jananifernandez/HADES jananifernandez/HADES Public

    Processing for Hearing-Assistive/Augmented-reality Devices (HADES)

    C++ 8