When downloading the HUD's zip file, the extracted folder MUST be named fragmenthud
.
If it is not, then it will NOT work!
Your <TF2 ROOT>/tf/
folder should look something similar to this:
.
├── ...
├── bin/
├── cfg/
├── custom/
│ ├── ...
│ ├── ...
│ ├── fragmenthud/
│ │ ├── ...
│ │ ├── base/
│ │ ├── extd/
│ │ ├── frag/
│ │ ├── info.vdf
│ │ └── ...
│ ├── ...
│ └── ...
├── maps/
├── resource/
├── scripts/
├── sound/
└── ...
Version | Supported | Comments |
---|---|---|
64-bit | ✔️ | Primary supported version. |
32-bit | Supported, but more work and focus is put into the 64-bit version. | |
Old x32-bit | ❌ | Not supported, might not work. |
Gamemode | Supported | Comments |
---|---|---|
V-Script/V-Slop maps | Most should work, but due to the nature of these maps' huds they may break. | |
Attack/Defend | ✔️ | Fully functional and customized. Includes Medieval. |
Control Points | ✔️ | Fully functional and customized. |
Territorial Control | ✔️ | Fully functional and customized. |
KOTH | ✔️ | Fully functional and customized. |
CTF | ✔️ | Fully functional and customized, Includes Special Delivery and Mannpower. |
Payload | ✔️ | Fully functional and customized. |
Payload Race | ✔️ | Fully functional and customized. |
PASS Time | Fully functional, but is unmodified as of right now. | |
Mann Vs. Machine | Customized, but scoreboard is broken as of now. |
Ratio | Supported | Comments |
---|---|---|
5:4 | ❌ | HUD won't fit. |
4:3 | ✔️ | Supported, all HUD elements fit inside. |
16:10 (Steam Deck) | ✔️ | Supported. |
16:9 | ✔️ | Supported, primary ratio where development is done. |
21:9 | ✔️ | Supported. |
32:9 | ✔️ | Supported. |
Other aspect ratios | Divide your resolution's width by its height. If its greater than or equal to 1.333... then it is supported. |
Resolution | Supported | Comments |
---|---|---|
480p | ❌ | Please upgrade your monitor. |
720p (HD) | Supported, but some text may be difficult to read. | |
1080p (FHD) | ✔️ | Supported. |
1440p (QHD/2K) | ✔️ | Supported. |
2160p (UHD/4K) | Supported, but due to VGUI limitations some text may render smaller than expected. All HUDs suffer from this issue. | |
Other resolutions | If it's between 720p and 2160p, it should work fine. |