Reykjavík University, April 2016
T-303-WEPO - Web Programming II
Assignment: HTML5 CSS-based Game
Authors: [email protected], [email protected], [email protected]
#About the game
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All positions and sizes defined using a 10px em. This means that the game could be scaled up and down by changing the base font-size. This is one way to make the graphics responsive.
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The game has simple game loop which calculates delta and can be started and stopped.
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The player has to choose a difficulty level which changes the speed of the game.
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The player can mute the song and/or the sound effects.
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The player can control the character with mouse clicking and/or pressing space bar.
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The player can see his score in "real time" in the top right corner of the game.
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Hitting beets, clouds or ground will kill the player instantly.
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When player dies, he will see his score and the highscore.
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Extra features
- Levels
- Mouse and Spacebar for moving character
- The game is responsive
- Mute support for sound effects
#Browsers tests
- Google Chrome
- Microsoft Edge
PS: As you can see, the player is ours truly, Daníel Brandur, riding a unicorn, trying not to hit beetroots in beetroot candy-land.
npm install
bower install
grunt server