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Zadatak 2 / Assignment 2

Napraviti algoritam koji može pronaći izlaz iz labirinta (labirint može biti proizvoljnog izgleda te mora biti minimalno 100x100 polja velik). Plus bodovi za kvalitetan algoritam, systems design i arhitekturu koda. Zadatak mora biti riješen u 2D okruženju.

Create an algorithm that can find a way out of the maze (the maze can be of arbitrary appearance and must be minimum 100x100 units large). Bonus points for quality algorithm, systems design and code architecture. The task must be solved in a 2D environment.

Unity 2020.3.7f1 LTS

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