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kxn4t/README.md

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Hi there 👋

  • 🔭 I am currently working as a product manager around Identity for a SaaS.
  • 🏯 Author of the only technical book on SAML in Japan.
  • 🎨 Field: Identity / Authentication
  • 📖 My Books: SAML入門
  • 👯 My recent interests: VRChat

Pinned Loading

  1. UnityでAsset import時にCrunch圧縮のみを強制的に解... UnityでAsset import時にCrunch圧縮のみを強制的に解除してimportするEditor拡張
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    using UnityEditor;
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    namespace kxn4t.gist
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    {
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        internal class DisableCrunchCompressionPreprocessor : AssetPostprocessor
  2. GameObjectのアクティブ状態とEditorOnlyを切り替えるシ... GameObjectのアクティブ状態とEditorOnlyを切り替えるショートカット(Ctrl + g)
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    using UnityEditor;
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    namespace kxn4t.gist
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    {
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      internal class ToggleObjectsActive
  3. 複数のアニメーションファイル間で足りないBlendShape操作を補完し... 複数のアニメーションファイル間で足りないBlendShape操作を補完し、表情が破綻しないように修正できるEditor拡張
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    using UnityEditor;
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    using UnityEngine;
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    using System.Collections.Generic;
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    using System.IO;
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