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Add dialogue opcode parsing #68

Merged
merged 13 commits into from
Jan 13, 2024
Merged

Add dialogue opcode parsing #68

merged 13 commits into from
Jan 13, 2024

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krogenth
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@krogenth krogenth commented Jan 13, 2024

This is a first pass for #7 , adding in the basics for dialogue parsing from the *.mdt files(not *.scn files). This seems to work perfectly file for the base game, but many opcodes are still unknown and may be different than currently defined.

Please note that this is a read only version, this will not save changes made by the user.

@krogenth
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I am a bit concerned about the amount of memory this can use at times (1GB+), but it doesn't crash, and only goes so high when massive text segments are viewed.

@krogenth krogenth merged commit 2973d98 into main Jan 13, 2024
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@krogenth krogenth deleted the add-dialogue-opcode-parsing branch January 13, 2024 15:26
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