Cowboy Samurai GunSho goes on a quest to slay evildoers while unraveling the mystery of an evil corporation buying out all property on the Wild West.
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main.cpp
Invokes the game object, not much here.
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game.h/.cpp
Main logic of window loading, gameplay, instantiating objects.
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assets.h/.cpp
Loads assets for the game.
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Combatant.h/.cpp
Class for the player and core combat mechanics.
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Abilities.h/.cpp
Player abilities and default loadout.
⚠️ Here add new abilities! -
Enemy.h/.cpp
Enemy class inheriting combatant. Definitions of enemies.
⚠️ Here add new enemies!