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GunSho

Cowboy Samurai GunSho goes on a quest to slay evildoers while unraveling the mystery of an evil corporation buying out all property on the Wild West.

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screenshot

Files

  • main.cpp

    Invokes the game object, not much here.

  • game.h/.cpp

    Main logic of window loading, gameplay, instantiating objects.

  • assets.h/.cpp

    Loads assets for the game.

  • Combatant.h/.cpp

    Class for the player and core combat mechanics.

  • Abilities.h/.cpp

    Player abilities and default loadout.

    ⚠️ Here add new abilities!

  • Enemy.h/.cpp

    Enemy class inheriting combatant. Definitions of enemies.

    ⚠️ Here add new enemies!

About

Turn based, dice roll based, roguelike to be... in C++ with Raylib.

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