- Encrypt/Decrypt asset bundle file (
.dat
). - Encode/Decode Wwise (Wave Works Interactive Sound Engine) files (
.bnk
,.wem
) [Ongoing]
- Asset Bundle
- Run the executable.
- Decrypt:
Just choose ENCRYPTED asset bundle(s) to decrypt. The output file should have_DEC
suffix. - Encrypt:
The encryption process requires you to put the ORIGINAL and DECRYPTED asset bundle(s) at the same directory. The DECRYPTED asset bundle(s) file name MUST follow this rule:Original Name_whatever you put there
. This tool will detect a file with the name before the UNDERSCORE.
This project is licensed under GNU GPL 3.0. For more information about the GNU General Public License version 3.0 (GNU GPL 3.0), please refer to the official GNU website: https://www.gnu.org/licenses/gpl-3.0.html
This project is not affiliated with BLUEPOCH nor any their affiliator. This project is intended only as a modding tool. Any game assets that used in this project is property and copyright of those respective authors.