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Adding clearactive replace state
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- Useful when excluding active animations
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haata committed Feb 3, 2019
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\vhEntry{0.5.4}{2018-03-24}{HaaTa}{Adding new trigger options}
\vhEntry{0.5.5}{2018-05-03}{HaaTa}{Adding Locale support}
\vhEntry{0.5.6}{2018-08-11}{HaaTa}{Adding rotation trigger}
\vhEntry{0.5.7}{2019-02-03}{HaaTa}{Adding clearactive replace state}
\end{versionhistory}

%%% Tables %%%
Expand Down Expand Up @@ -1467,6 +1468,11 @@ \section{Animations}
# clear
# Remove all animations in stack before
# adding, regardless of index.
# clearactive
# Remove all animations in stack before
# adding, except for paused/soon paused
# and do a replace state for the new
# animation
\end{lstlisting}

An example modifier setup for an animation.
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