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Introducing tryFindingViewInFrame() to avoid scroll #1296
Introducing tryFindingViewInFrame() to avoid scroll #1296
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Thank you so much for the contribution! Would you be able to add an integration test that verifies this functionality is working as expected and ensures we don't regress it going forward?
@discussion if the element described by the accessibility identifier is visible, the method returns true. | ||
@param accessibilityIdentifier The accessibility identifier of the element to query for | ||
*/ | ||
- (BOOL) tryFindingViewInFrameWithAccessibilityIdentifier:(NSString *) accessibilityIdentifier; |
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We've been trying to maintain parity between KIFUITestActor
(the old API) and KIFUIViewTestActor
(the new API). Would you be willing to add a method like usingCurrentFrame
or usingAutomaticScrolling:NO
to KIFUIViewTestActor
. This would be similar to how usingTimeout:
works on KIFTestActor to alter matching behavior, but not necessarily altering the predicates used to do the matching. It'd store that state in the actor (defaults to scrolling if not specified) and then pass the scrolling behavior property through here (and a few lines below). Thoughts?
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Hey @justinseanmartin, yes it totally makes sense! I'm going to commit these changes today 👌
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Take a look now 😄
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Looks great, thanks for the iteration!
Hey @justinseanmartin , I added all the changes we've discussed and also fixed somethings specific for I checked that all the tests are passing as expected: Thank you for the guidance and hope to see this PR merged soon 😄 🙏 |
I've kicked off a CI run and will check back on it in the morning to see if it is good to merge. There have been a couple of flaky tests in the integration test suite, so I'll rekick the job once or twice if it looks like that's happening. |
return ([self isTappableInRect:self.bounds] || ([self hasTapGestureRecognizerAndIsControlEnabled] && | ||
[self isTappableInRect:self.bounds])); |
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Hello @justinseanmartin , I've found a bug here: a view was considered tappable even when occluded by another element, because isTappable
was returning true
even when only hasTapGestureRecognizerAndIsControlEnabled
was true.
Since this is a reliability issue, I thought to take advantage of the MR that has not been merged yet and fix it. I've added also integration tests to make sure it will be maintained over time 😀
All the tests are passing locally, but let's wait for the CI checks!
I edited also the MR description, let me know if something is not clear 🙏🏻
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Was this breaking something for you, or just something you noticed that seemed wrong while you were in here?
I want to say that this was by design, because sometimes the tap event might trigger even if the element isn't the one directly that gets returned by a hit test. I'll verify by pointing our internal tests at this branch and see if anything breaks.
IIUC - I think the boolean logic you have here is equivalent to return [self isTappableInRect:self.bounds];
, disregarding whether hasTapGestureRecognizerAndIsControlEnabled
is true or false. If that's the case, we should simplify this, but I do think there are cases where this was necessary.
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Thanks for your answer! Indeed the boolean logic is the same, it can be simplified if we leave this change (sorry for that, just a bit tired 😅).
Yes it breaks tappable
checks: calling tryFindingTappableView()
I was getting true
for occluded views, and the view is not tappable when occluded by another one.
You can easily check it running the integration test I've added testTryFindingOccludedTappableViewInFrameWithAccessibilityIdentifier
without this change.
If you have a better idea on how to fix it, let me know and I can revert this change and follow your guidance 👍
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Looking at the history, we tried to remove this check in #1244 and ran into problems that led us to reverting that change in #1250.
I think the way I'd probably address this for now would be in isTappable
to grab the intersection of the self.bounds
rect with the view's window (might require translating coordinate systems) that pass that into isTappableInRect:
. We could probably add a small optimization in tappablePointInRect:
to early return with NO if the supplied rect has 0 by 0 dimensions.
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I confirmed that it does break a couple tests on a few screens in our app, but relatively minimal breakage. It might be something that we can work around on our end. In particular, I saw it trying to tap on a search field's placeholder text and saying it wasn't tappable. If we can avoid the breakage while still getting you the functionality that you need, that seems preferable.
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Can we add a condition to check the isVisibleInWindowFrame of this view if it isn't tappable but has a gesture recognizer?
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Hey Justin, thank you for your answers, sorry but I didn't have the time to check them before.
I've tried with a check like:
([self isTappableInRect:self.bounds] || ([self hasTapGestureRecognizerAndIsControlEnabled] &&
[self isVisibleInWindowFrame]));
but we have the same issue: An element that has a tap gesture recognizer and is visible in the current frame but occluded by another view is considered as tappable and this breaks some tests on our side (the test I've added testTryFindingOccludedTappableViewInFrameWithAccessibilityIdentifier
fails too)..
So we still have the same issue, the element is actually not tappable (because totally occluded) but considered as it is 😢
I don't think there is a way to consider an element tappable when the check isTappableInRect:self.bounds
fails, without affecting the reliability of this method tbh, but I might still miss something
What do you think?
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Ok, I figured out an issues with one of our test suites caused by this change.
We have a search bar element that contains a search text field as a subview. The text field is being marked with userInteractionEnabled = false
, because the tap handler for the search bar redirects to another screen instead of allowing to type into it directly the text field. However, the accessibilityIdentifier we were matching on is being set on the search text field (matching what is shown in the text field placeholder). This works today because the element matching the hitTest (the search bar) has a tap gesture recognizer on it.
In our case, I can change the predicate to match on the accessibilityIdentifier of the search bar instead and things seem to work in this case. That said, this would also potentially break tests at other companies as well. I also still have another failure to look into still that isn't related to this case.
On the surface, it seems like it should be reasonable to allow the tap action to be handled by a superview that can process touch events. From a users perspective, they don't know or care if the tap is being handled by the search text field or the search bar. That said, trying to make isTappableWithHitTestResultView:
allow for this seems to cause different problems, where we'll match on occluded elements that don't actually respond to touch events (like a label within a button).
I'm still thinking about this, but wanted to give a bit of an update here.
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Yeah, I got it, thank you for the update. We can keep each other updated here, I'll let you know if any idea comes to my mind when I'll have the time to work a bit on this
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Hey @justinseanmartin, I've experimented a bit more too but I wasn't able to find a solution to allow both cases 😞.
On a more personal note, I think it's reasonable in UITests to refer always to the actual element that should handle the tap (this is what we usually do, but as you mentioned I don't know if referring to a subview, which cannot handle tap events, is something usual in in other companies tests. The change might be justified in that case if we confirm there is no better solution to make the check reliable).
Are you still trying to find a solution for this?
I'm sorry to push for an answer, the fact is that if we cannot merge the change for the reason above we will create a fork in our company GitHub account to avoid keeping reference to my personal account's fork
Thanks 🙏
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FYI - you might want to merge in or rebase on top of #1297 |
I think if you rebase, we should be good to land this. We're going to work to drop Xcode 13 and getting things green on Xcode 15 in #1298, but I wouldn't block this PR on that. I forgot that we still need to resolve the issue about tappability and gesture recognizers. Will put a reply in that thread. |
- avoid scroll when looking for a view visibility
… automatic scroll if needed
- with scrollDisabled = YES it now consider only views visible in the current frame, as it was done with TableView and CollectionViews - make explicit the scrollDisabled argument in recursive calls = NO when we are inside the scrolling section
…dentifier() and usingCurrentFrame()
This reverts commit 6827225.
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@justinseanmartin The branch has been rebased on top of master, let me know if we could still try something for the tappability check or it is good to go! 🙏🏻 |
Co-authored-by: Justin Martin <[email protected]>
@justinseanmartin I see 2 tests were broken because of a duplicate label in the |
@SimoncelloCT - Hey, apologies for the delay here. I'm working on fixing the CI configuration in #1300 and getting it to run on Xcode 14 & 15 successfully. Once that's done, we should be able to land this. I also found a problem in the |
I've got the CI fixes in #1300. I've confirmed that this works in that context, so I'm going to land this PR, even though it has red builds. |
Description
This MR introduces the method
tryFindingViewInFrame(withAccessibilityIdentifier: )
that allows to check the visibility of an element in the current frame as it is showed to the user, without any additional interaction.The method usingCurrentFrame() has been added in the new
KIFUIViewTestActor
to maintain parity withKIFUITestActor
.Why?
In some UITests we want to ensure an element is visible in the current frame.
When the element we want to assert is visible is inside a
scrollView
,tableView
orcollectionView
the methodtryFindingView(withAccessibilityIdentifier: )
causes a scroll to the offset where the element is placed, making it visible even if it wasn't. This behaviour does not allow to have reliable visibility checks (eg. if an element exists but is not actually visible, the method returns true).EDIT: this MR also fixes a bug: under some conditions a control was considered
tappable
when justenabled
and having aTapGestureRecognizer
, even when it was occluded by another element.