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A Go library for adding different languages to your app. It works with text or codes for translations and can load translations from files or directly from your code. It also supports the ICU Message Format for complex translations.

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kaptinlin/go-i18n

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i18n (Go)

kaptinlin/i18n is a simple, easy to use localization and internationalization support for Go.

  • Token-based (hello_world) and Text-based (Hello, world!) translation.
  • Load translations from a map, files or go:embed supported.
  • Translations with ICU Message Format syntax are supported.

Index

 

Installation

$ go get github.com/kaptinlin/go-i18n@latest

 

Getting started

Create a folder named ./locales and put some YAML, TOML, INI or JSON files.

│   main.go
└───locales
    ├───en.json
    └───zh-Hans.json

Now, put the key-values content for each locale, e.g.

locales/en.json

{
  "hello": "Hello, {name}"
}

locales/zh-Hans.json

{
  "hello": "你好, {name}"
}

main.go

package main

import (
    "github.com/kaptinlin/go-i18n"
    "fmt"
)

func main() {
    bundle := i18n.NewBundle(
        i18n.WithDefaultLocale("en"),
        i18n.WithLocales("en", "zh-Hans"),
    )

    err := bundle.LoadFiles("./locales/zh-Hans.json", "./locales/en.json")
    if err != nil {
        fmt.Println(err)
    }

    localizer := bundle.NewLocalizer("zh-Hans")

    // Output: 你好, John
    fmt.Println(localizer.Get("hello", i18n.Vars{
        "name": "John",
    }))
}

 

Load from Go map

package main

import "github.com/kaptinlin/go-i18n"

func main() {
    bundle := i18n.NewBundle(
        i18n.WithDefaultLocale("en"),
        i18n.WithLocales("en", "zh-Hans"),
    )

    bundle.LoadMessages(map[string]map[string]string{
        "en": map[string]string{
            "hello_world": "hello, world",
        },
        "zh-Hans": map[string]string{
            "hello_world": "你好,世界",
        },
    })
}

 

Load from Files

package main

import "github.com/kaptinlin/go-i18n"

func main() {
    bundle := i18n.NewBundle(
        i18n.WithDefaultLocale("en"),
        i18n.WithLocales("en", "zh-Hans"),
    )

    bundle.LoadFiles("./locales/en.json", "./locales/zh-Hans.json")
}

Filenames like zh-Hans.json zh-Hans.user.json will be combined to a single zh-Hans translation.

No matter if you are naming them like zh_CN, zh-Hans or ZH_CN, they will always be converted to zh-Hans.

 

Load from Glob Matching Files

package main

import "github.com/kaptinlin/go-i18n"

func main() {
    bundle := i18n.NewBundle(
        i18n.WithDefaultLocale("en"),
        i18n.WithLocales("en", "zh-Hans"),
    )

    bundle.LoadGlob("./locales/*.json")
}

The glob pattern adds all files within locales directory with the .json extension

 

Load from Embedded Files

Use LoadFS if you are using go:embed to compile your translations to the program.

package main

import "github.com/kaptinlin/go-i18n"

//go:embed locales/*.json
var localesFS embed.FS

func main() {
    bundle := i18n.NewBundle(
        i18n.WithDefaultLocale("en"),
        i18n.WithLocales("en", "zh-Hans"),
    )

    // Load all json files under `locales` folder from the filesystem.
    bundle.LoadFS(localesFS, "locales/*.json")
}

 

Translations

Translations named like welcome_message, button_create, button_buy are token-based translations. For text-based, check the chapters below.

{
    "hello_world": "你好,世界"
}
localizer := bundle.NewLocalizer("zh-Hans")

// Output: 你好,世界
localizer.Get("hello_world")

// Output: message_what_is_this
localizer.Get("message_what_is_this")

Languages named like zh_cn, zh-Hans or ZH_CN, NewLocalizer will always convert them to zh-Hans.

 

Passing Data to Translation

It's possible to pass the data to translations. ICU MessageFormat is used to parse the text, the templates will be parsed and cached after the translation was loaded.

{
    "message_vars": "你好,{Name}"
}
// Output: 你好,Yami
localizer.Get("message_vars", i18n.Vars{
    "Name": "Yami",
})

 

Pluralization

Using language specific plural forms (one, other)

{
    "message": "{count, plural, one {Message} other {Messages}}"
}
// Output: Message
localizer.Get("message", i18n.Vars{
    "count": 1,
})

// Output: Messages
localizer.Get("message", i18n.Vars{
    "count": 2,
})

Using exact matches (=0):

{
    "messages": "{count, plural, =0 {No messages} one {1 message} other {# messages}}"
}
// Output: No messages
localizer.Get("messages", i18n.Vars{
    "count": 0,
})

// Output: 1 message
localizer.Get("messages", i18n.Vars{
    "count": 1,
})

// Output: 2 messages
localizer.Get("messages", i18n.Vars{
    "count": 2,
})

 

Text-based Translations

Translations can also be named with sentences so it will act like fallbacks when the translation was not found.

{
    "I'm fine.": "我过得很好。",
    "How about you?": "你如何呢?"
}
// Output: 我过得很好。
localizer.Get("I'm fine.")

// Output: 你如何呢?
localizer.Get("How about you?")

// Output: Thank you!
localizer.Get("Thank you!")

 

Disambiguation by context

In English a "Post" can be "Post something (verb)" or "A post (noun)". With token-based translation, you can easily separating them to post_verb and post_noun.

With text-based translation, you will need to use GetX (X stands for context), and giving the translation a <context> suffix.

The space before the < is REQUIRED.

{
    "Post <verb>": "发表文章",
    "Post <noun>": "一篇文章"
}
// Output: 发表文章
localizer.GetX("Post", "verb")

// Output: 一篇文章
localizer.GetX("Post", "noun")

// Output: Post
localizer.GetX("Post", "adjective")

 

Act as fallback

Remember, if a translation was not found, the token name will be output directly. The token name can also be used as template content.

// Output: Hello, World
localizer.Get("Hello, {Name}", i18n.Vars{
    "Name": "World",
})

// Output: 2 Posts
localizer.Get("{count, plural, =0 {No Post} one {1 Post} other {# Posts}}", i18n.Vars{
    "Count": 2,
})

 

Fallbacks

A fallback language will be used when a translation is missing from the current language. If it's still missing from the fallback language, it will lookup from the default language.

If a translation cannot be found from any language, the token name will be output directly.

// `ja-jp` is the default language
bundle :=i18n.New(
    i18n.WithDefaultLocale("ja-JP"),
    i18n.WithFallback(map[string][]string{
        // `zh-Hans` uses `zh`, `zh-Hant` as fallbacks.
        // `en-GB` uses `en-US` as fallback.
        "zh-Hans": []string{"zh", "zh-Hant"},
        "en-GB": []string{"en-US"},
    },
))

Lookup path looks like this with the example above:

zh-Hans -> zh -> zh-Hant -> ja-JP
en-GB -> en-US -> ja-JP

Recursive fallback is also supported. If zh-Hans has a zh fallback, and zh has a zh-Hant fallback, zh-Hans will have either zh and zh-Hant fallbacks.

Fallback only works if the translation exists in default language.

 

Custom Unmarshaler

Translations are JSON format because encoding/json is the default unmarshaler. Change it by calling WithUnmarshaler.

YAML Unmarshaler

Uses go-yaml/yaml to read the files, so you can write the translation files in YAML format.

package main

import "gopkg.in/yaml.v3"

func main() {
    bundle := i18n.NewBundle(
        i18n.WithDefaultLocale("en"),
        i18n.WithLocales("en", "zh-Hans"),
        i18n.WithUnmarshaler(yaml.Unmarshal),
    )
}

Your zh-Hans.yaml should look like this:

hello_world: "你好,世界"
"How are you?": "你过得如何?"
"mobile_interface.button": "按钮"

Nested translations are not supported, you will need to name them like "mobile_interface.button" as key and quote them in double quotes.

 

TOML Unmarshaler

Uses pelletier/go-toml to read the files, so you can write the translation files in TOML format.

package main

import "github.com/pelletier/go-toml/v2"

func main() {
    bundle := i18n.NewBundle(
        i18n.WithDefaultLocale("en"),
        i18n.WithLocales("en", "zh-Hans"),
        i18n.WithUnmarshaler(toml.Unmarshal),
    )
}

Your zh-Hans.toml should look like this:

hello_world = "你好, 世界"
hello_name = "你好, {name}"
message = "{count, plural, one {消息} other {消息}}"
message_with_number = "{count, plural, =0 {没有消息} one {1 条消息} other {# 条消息}}"

 

INI Unmarshaler

Uses go-ini/ini to read the files, so you can write the translation files in INI format.

package main

import "gopkg.in/ini.v1"

func unmarshalINI(data []byte, v interface{}) error {
	f, err := ini.LoadSources(ini.LoadOptions{
		SpaceBeforeInlineComment: true,
		IgnoreInlineComment:      true,
	}, data)
	if err != nil {
		return err
	}

	m := *v.(*map[string]string)

	for _, section := range f.Sections() {
		keyPrefix := ""
		if name := section.Name(); name != ini.DefaultSection {
			keyPrefix = name + "."
		}

		for _, key := range section.Keys() {
			m[keyPrefix+key.Name()] = key.Value()
		}
	}

	return nil
}

func main() {
    bundle := i18n.NewBundle(
        i18n.WithDefaultLocale("en"),
        i18n.WithLocales("en", "zh-Hans"),
        i18n.WithUnmarshaler(unmarshalINI),
    )
}

Your zh-Hans.ini should look like this:

hello_world=你好, 世界
hello_name=你好, {name}
message={count, plural, one {消息} other {消息}}

[message]
with_number="{count, plural, =0 {没有消息} one {1 条消息} other {# 条消息}}"

 

Parse Accept-Language

The built-in MatchAvailableLocale function helps you to parse the Accept-Language from HTTP Header.

func(w http.ResponseWriter, r *http.Request) {
    // Initialize i18n.
    bundle :=i18n.NewBundle(
        i18n.WithDefaultLocale("zh-Hans"),
        i18n.WithLocales("en", "zh-Hans"),
    )
    bundle.LoadFiles("zh-Hans.json", "en.json")

    // Get `Accept-Language` from request header.
    accept := r.Header.Get("Accept-Language")

    // Use the locale.
    localizer := bundle.NewLocalizer(bundle.MatchAvailableLocale(accept))
    localizer.Get("hello_world")
}

Orders of the languages that passed to NewLocalizer won't affect the fallback priorities, it will use the first language that was found in loaded translations.

 

Thanks

License

kaptinlin/i18n is free and open-source software licensed under the MIT License.

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A Go library for adding different languages to your app. It works with text or codes for translations and can load translations from files or directly from your code. It also supports the ICU Message Format for complex translations.

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