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Added Fonts, Testing Godot 3.4.4, Changing Credits, Readme and Removi…
…ng Hands
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Kamyab Nazari
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Apr 25, 2022
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[gd_resource type="DynamicFont" load_steps=2 format=2] | ||
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[ext_resource path="res://Fonts/Kenney Pixel Square.ttf" type="DynamicFontData" id=1] | ||
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[resource] | ||
size = 10 | ||
font_data = ExtResource( 1 ) |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,7 @@ | ||
[gd_resource type="DynamicFont" load_steps=2 format=2] | ||
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[ext_resource path="res://Fonts/Kenney Pixel Square.ttf" type="DynamicFontData" id=1] | ||
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[resource] | ||
size = 15 | ||
font_data = ExtResource( 1 ) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
[gd_resource type="DynamicFont" load_steps=2 format=2] | ||
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[ext_resource path="res://Fonts/Kenney Pixel Square.ttf" type="DynamicFontData" id=1] | ||
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[resource] | ||
size = 12 | ||
font_data = ExtResource( 1 ) |
Binary file not shown.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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