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# Changelog | ||
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## 2.4.0 | ||
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- Switch to [.NET Standard 1.2](https://docs.microsoft.com/en-us/dotnet/standard/library). Adds support for: | ||
- .NET Core 1.0+ | ||
- .NET 4.5.1+ | ||
- Mono 4.6+ | ||
- Xamarin.iOS 10.0+ | ||
- Xamarin.Android 7.0+ | ||
- UWP 10.0+ | ||
- Windows 8.1 | ||
- Windows Phone 8.1 | ||
- Switch to [Fubar.RestSharp.Portable](https://github.com/FubarDevelopment/restsharp.portable) | ||
- More descriptive error handling | ||
- **Temporary:** Remove `Game.ProductCodeType` because API returns incorrect response | ||
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## 2.3.0 | ||
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- **BUG:** Fixed deserialization exception for single resource errors (e.g. Object Not Found) | ||
- **BUG:** Fixed synchronous API to not deadlock | ||
- Removed fastJSON DLL since it wasn't *actually* being used | ||
- Upgrade to RestSharp 105.2.3 | ||
- Added .NET 4.6 and 4.6.1 support | ||
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## 2.2.1 | ||
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- Better error handling for API exceptions | ||
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## 2.2.0 | ||
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- Upgrade to .NET 4.5.2 (you should too!) | ||
- Upgrade RestSharp to 105.1 | ||
- `async/await` support for all methods | ||
- Better fatal error handling | ||
- If GiantBomb returns a non-JSON response, the library will throw a `GiantBombHttpException` | ||
containing the raw response body | ||
- **FIX:** Issue with searches returning duplicate games from GiantBomb | ||
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## 2.1.0 | ||
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- Add new fields: | ||
- `Platform.Aliases` | ||
- `Platform.InstallBase` | ||
- `Platform.OnlineOnly` | ||
- `Platform.OriginalPrice` | ||
- `Game.Franchises` | ||
- `Release.Game` | ||
- Add exception handling and wrapping for GiantBomb API errors (`GiantBombApiException` class) | ||
- For example, exceeding the 400 requests in 15 minutes rate limit | ||
- Allow overriding `Execute` methods | ||
- Update RestSharp to 105 (fixes #13) | ||
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## 2.0.3 | ||
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- Fixes issue with search paging (`offset` vs. `page` parameter) | ||
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## API v2 Support | ||
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GiantBomb-C# 2.0+ is only compatible with GiantBomb APIv2. Keep using the old packages if you need v1 support, as there are breaking changes in v2! | ||
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### Notable Changes | ||
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* Search is now MUCH better in GiantBomb's v2 API, there's little to no need for `SearchAllGames` now unless you expect/want more than 100 results | ||
* List resources support new `sort` and `filter` options | ||
* All single resource requests must use a resource ID, e.g. "game/3030-33394", which GBCS implements transparently for you | ||
* `Game` and `Release` now have `ExpectedReleaseDay` | ||
* Search results now include platforms | ||
* `Game` has two new fields: | ||
- `Aliases` - newline delimited aliases | ||
- `OriginalGameRating` | ||
* You can now use `GetReleasesForGame()` to directly retrieve releases for a game in one request | ||
* Using [FastJSON](http://www.codeproject.com/Articles/159450/fastJSON) to deserialize, which is... fast, obviously |
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