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mvp

No due date 45% complete

** Minimum Viable Product**

Goal: Have a working prototype where the user can control vertical player movement, dodge randomly generated obstacles, collect coins to increase their score, and lose the game by falling outside the screen boundary. Will include basic model meshes, environment textures, UI, sound & particle effects.

** Minimum Viable Product**

Goal: Have a working prototype where the user can control vertical player movement, dodge randomly generated obstacles, collect coins to increase their score, and lose the game by falling outside the screen boundary. Will include basic model meshes, environment textures, UI, sound & particle effects.

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