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Update from main #10

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Update from main #10

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siritinga
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@siritinga
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Hi! This is my first pull request in Github, I hope I did it OK! Thank you!

}
lookAngles.Rg = math.Sqrt(rx*rx + ry*ry + rz*rz)
lookAngles.El = math.Asin(top_z / lookAngles.Rg)
rx := ecefSat.X - ecefObs.X
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sorry this took a while to get to - i haven't been very active with OSS lately.

out of curiosity, what's the source for this change? could you provide it as a reference on a new line after the Celestrak reference above?

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