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A implementation of Random Walk Graphics based on YouTube with added JSON storage

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johntalton/seedStore

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Seed Store

An attempt at providing a simple example of loading and rendering from JSON configuration from p5.

  • module style (but not typescript due to target requirements)
  • query parameter seed loading
  • JSON kvp and configuration (global and per key)
  • async walk calculation
  • async full walk p5 image generation
  • abstraction of seedable random algorithms
  • p5 svg pre-load splash call out
  • in render status messaging and pre-load p5 splash screen
  • in render path walk animation (follow the red dot)
  • in render error messaging with animation

This is inspired by the work over at Coding Train : Random Whistle

Future Items

  • load walk into user browsers loaclStorage
  • update query params without reload
    • (add dropdown to select from known keys)
  • abstract walk generation (both from render gfx and from walk implementation)
    • useful if others want a plugable system of their own implementation
  • use blob to capture image / video or just export via p5 helpers
  • break mono-script style for sketch, may add complexity for target requirement
  • add control keys to activate features (like status bar)
  • decouple render gft from window to create specific WxH images
    • workaround is devTools responsive mode

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A implementation of Random Walk Graphics based on YouTube with added JSON storage

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