forked from lologarithm/wowsim
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Initial commit! First version of simulation and client
- Loading branch information
0 parents
commit f9bfdbd
Showing
24 changed files
with
3,519 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
Partially implemented classic simulator. | ||
Probably never going to finish because TBC is coming. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,109 @@ | ||
package elesim | ||
|
||
type Aura struct { | ||
ID string | ||
Duration int // ticks aura will apply | ||
OnCast func(c *Cast) | ||
OnSpellHit func(c *Cast) | ||
OnStruck func(c *Cast) | ||
} | ||
|
||
type Cast struct { | ||
Spell *Spell | ||
// Caster ... // Needed for onstruck effects? | ||
|
||
// Mutatable State | ||
ManaCost float64 | ||
Hit float64 | ||
Crit float64 | ||
Spellpower float64 | ||
} | ||
|
||
type Spell struct { | ||
ID string | ||
CastTime float64 | ||
Cooldown int | ||
Mana float64 | ||
MinDmg float64 | ||
MaxDmg float64 | ||
DamageType DamageType | ||
Coeff float64 | ||
} | ||
|
||
type DamageType int | ||
|
||
const ( | ||
DamageTypeUnknown DamageType = iota | ||
DamageTypeFire | ||
DamageTypeNature | ||
DamageTypeFrost | ||
|
||
// who cares | ||
DamageTypeShadow | ||
DamageTypeHoly | ||
DamageTypeArcane | ||
) | ||
|
||
func clearcasting() Aura { | ||
return Aura{ | ||
Duration: 15 * tickPerSecond, | ||
OnCast: func(c *Cast) { | ||
debug("clearcasting...") | ||
c.ManaCost = 0 | ||
}, | ||
} | ||
} | ||
|
||
func zhc() Aura { | ||
dmgbonus := 204.0 | ||
|
||
return Aura{ | ||
Duration: 20 * tickPerSecond, | ||
OnCast: func(c *Cast) { | ||
debug("zhc(%.0f)...", dmgbonus) | ||
c.Spellpower += dmgbonus | ||
dmgbonus -= 17 | ||
}, | ||
} | ||
} | ||
|
||
func elemastery() Aura { | ||
return Aura{ | ||
Duration: 99999999999999999, | ||
OnCast: func(c *Cast) { | ||
debug("ele mastery...") | ||
c.Crit = 1.01 // 101% chance of crit | ||
c.ManaCost = 0 | ||
}, | ||
} | ||
} | ||
|
||
func stormcaller() Aura { | ||
return Aura{ | ||
Duration: 8 * tickPerSecond, | ||
OnCast: func(c *Cast) { | ||
debug("stormcaller...") | ||
c.Spellpower += 50 | ||
}, | ||
} | ||
} | ||
|
||
// spells | ||
var spells = []Spell{ | ||
{ID: "LB4", CastTime: 2.0, MinDmg: 88, MaxDmg: 100, Mana: 50, DamageType: DamageTypeNature}, | ||
{ID: "LB10", CastTime: 3.0, MinDmg: 428, MaxDmg: 477, Mana: 265, DamageType: DamageTypeNature}, | ||
{ID: "CL4", CastTime: 2.5, Cooldown: 6, MinDmg: 505, MaxDmg: 564, Mana: 605, DamageType: DamageTypeNature}, | ||
} | ||
|
||
var spellmap = map[string]*Spell{} | ||
|
||
func init() { | ||
for _, sp := range spells { | ||
sp2 := sp //wtf go? | ||
spp := &sp2 | ||
if spp.Coeff == 0 { | ||
spp.Coeff = spp.CastTime / 3.5 | ||
} | ||
spellmap[sp.ID] = spp | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1 @@ | ||
package elesim |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,204 @@ | ||
package elesim | ||
|
||
import ( | ||
"fmt" | ||
"math/rand" | ||
"strings" | ||
) | ||
|
||
var IsDebug = false | ||
|
||
func debug(s string, vals ...interface{}) { | ||
if IsDebug { | ||
fmt.Printf(s, vals...) | ||
} | ||
} | ||
|
||
func Sim(seconds int, stats Stats, spellOrder []string) (float64, int) { | ||
ticks := seconds * tickPerSecond | ||
|
||
// ticks until cast is complete | ||
currentMana := stats[StatMana] | ||
casting := 0 | ||
// timeToRegen := 0 | ||
castingSpell := "" | ||
|
||
spellIdx := 0 | ||
cds := map[string]int{} | ||
auras := map[string]Aura{} | ||
|
||
totalDmg := 0.0 | ||
castStats := map[string]struct { | ||
Num int | ||
Total float64 | ||
}{} | ||
oomAt := 0 | ||
|
||
for i := 0; i < ticks; i++ { | ||
casting-- | ||
|
||
// MP5 regen | ||
currentMana += (stats[StatMP5] / 5.0) / float64(tickPerSecond) | ||
if currentMana > stats[StatMana] { | ||
currentMana = stats[StatMana] | ||
} | ||
|
||
if stats[StatMana]-currentMana >= 2250 && cds["potion"] < 1 { | ||
// Restores 1350 to 2250 mana. (2 Min Cooldown) | ||
currentMana += float64(1350 + rand.Intn(2250-1350)) | ||
cds["potion"] = 120 * tickPerSecond | ||
debug("[%d] Used Mana Potion\n", i/tickPerSecond) | ||
} | ||
if stats[StatMana]-currentMana >= 1500 && cds["darkrune"] < 1 { | ||
// Restores 900 to 1500 mana. (2 Min Cooldown) | ||
currentMana += float64(900 + rand.Intn(1500-900)) | ||
cds["darkrune"] = 120 * tickPerSecond | ||
debug("[%d] Used Mana Potion\n", i/tickPerSecond) | ||
} | ||
|
||
if castingSpell == "" && oomAt == 0 { | ||
// debug("(%0.0f/%0.0f mana)\n", currentMana, stats[StatMana]) | ||
} | ||
|
||
if casting <= 0 { | ||
if castingSpell != "" { | ||
sp := spellmap[castingSpell] | ||
cast := &Cast{ | ||
Spell: sp, | ||
ManaCost: float64(sp.Mana), | ||
Spellpower: stats[StatSpellDmg], // TODO: type specific bonuses... | ||
} | ||
if strings.HasPrefix(sp.ID, "LB") || strings.HasPrefix(sp.ID, "CL") { | ||
// totem of the storm | ||
cast.Spellpower += 33 | ||
// Talent Convection | ||
cast.ManaCost *= 0.9 | ||
} | ||
|
||
cast.Hit = 0.83 + stats[StatSpellHit] | ||
cast.Crit = stats[StatSpellCrit] | ||
|
||
for _, aur := range auras { | ||
if aur.OnCast != nil { | ||
aur.OnCast(cast) | ||
} | ||
} | ||
|
||
// TODO: generalize aura removal. | ||
if _, ok := auras["elemastery"]; ok { | ||
delete(auras, "elemastery") | ||
} else if _, ok := auras["cc"]; ok { | ||
delete(auras, "cc") | ||
} | ||
|
||
if rand.Float64() < cast.Hit { | ||
dmg := (float64(rand.Intn(int(sp.MaxDmg-sp.MinDmg))) + sp.MinDmg) + (stats[StatSpellDmg] * sp.Coeff) | ||
|
||
if rand.Float64() < cast.Crit { | ||
dmg *= 2 | ||
debug("crit") | ||
} else { | ||
debug("hit") | ||
} | ||
|
||
if strings.HasPrefix(sp.ID, "LB") || strings.HasPrefix(sp.ID, "CL") { | ||
// Talent Concussion | ||
dmg *= 1.05 | ||
} | ||
|
||
// Average Resistance = (Target's Resistance / (Caster's Level * 5)) * 0.75 "AR" | ||
// P(x) = 50% - 250%*|x - AR| <- where X is chance of resist | ||
// For now hardcode the 25% chance resist at 2.5% (this assumes bosses have 0 nature resist) | ||
if rand.Float64() < 0.025 { // chance of 25% resist | ||
dmg *= .75 | ||
debug("(partial resist)") | ||
} | ||
debug(": %0.0f\n", dmg) | ||
|
||
totalDmg += dmg | ||
stat := castStats[sp.ID] | ||
stat.Num += 1 | ||
stat.Total += dmg | ||
castStats[sp.ID] = stat | ||
} else { | ||
debug("miss.\n") | ||
} | ||
|
||
currentMana -= cast.ManaCost | ||
|
||
castingSpell = "" | ||
if sp.Cooldown > 0 { | ||
cds[sp.ID] = sp.Cooldown * tickPerSecond | ||
} | ||
if rand.Float64() < 0.1 { | ||
// TODO: make Elemental Focus an aura that applies an aura. | ||
// talent for clearcast chance on cast | ||
auras["cc"] = clearcasting() | ||
debug("\tGained Clearcasting.\n") | ||
} | ||
if rand.Float64() < 0.2 { | ||
auras["stc"] = stormcaller() | ||
debug("\tGained Stormcaller.\n") | ||
} | ||
continue | ||
} else { | ||
// Choose next spell | ||
so := spellOrder[spellIdx] | ||
|
||
isclearcasting := auras["cc"].Duration > 0 || auras["elemastery"].Duration > 0 | ||
|
||
// anytime ZHC AND Ele Mastery are up, pop! | ||
if cds["zhc"] <= 0 && cds["elemastery"] <= 0 { | ||
// Apply auras | ||
auras["zhc"] = zhc() | ||
auras["elemastery"] = elemastery() | ||
|
||
cds["zhc"] = 120 * tickPerSecond | ||
cds["elemastery"] = 180 * tickPerSecond | ||
} | ||
|
||
sp := spellmap[so] | ||
cost := sp.Mana | ||
if strings.HasPrefix(sp.ID, "LB") || strings.HasPrefix(sp.ID, "CL") { | ||
// Talent to reduce mana cost by 10% | ||
cost *= 0.9 | ||
} | ||
if cds[so] == 0 && (currentMana >= sp.Mana || isclearcasting) { | ||
castTime := spellmap[so].CastTime | ||
if strings.HasPrefix(sp.ID, "LB") || strings.HasPrefix(sp.ID, "CL") { | ||
// Talent to reduce cast time. | ||
castTime -= 1 | ||
} | ||
casting = int(castTime * float64(tickPerSecond)) | ||
castingSpell = sp.ID | ||
spellIdx++ | ||
if spellIdx == len(spellOrder) { | ||
spellIdx = 0 | ||
} | ||
debug("[%d] Casting %s ...", i/tickPerSecond, sp.ID) | ||
} else if !isclearcasting && currentMana < 200 && oomAt == 0 { | ||
oomAt = i / tickPerSecond | ||
} | ||
|
||
} | ||
} | ||
// CDS | ||
for k := range cds { | ||
cds[k]-- | ||
if cds[k] <= 0 { | ||
delete(cds, k) | ||
} | ||
} | ||
for k, v := range auras { | ||
nv := v | ||
nv.Duration-- | ||
if nv.Duration > 0 { | ||
auras[k] = nv | ||
} else { | ||
delete(auras, k) | ||
} | ||
} | ||
} | ||
|
||
return totalDmg, oomAt | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,53 @@ | ||
package elesim | ||
|
||
import "fmt" | ||
|
||
var tickPerSecond = 30 | ||
|
||
type Stats []float64 | ||
|
||
type Stat int | ||
|
||
const ( | ||
StatInt Stat = iota | ||
StatSpellCrit | ||
StatSpellHit | ||
StatSpellDmg | ||
StatMP5 | ||
StatMana | ||
StatSpellPen | ||
) | ||
|
||
func (s Stat) StatName() string { | ||
switch s { | ||
case StatInt: | ||
return "StatInt" | ||
case StatSpellCrit: | ||
return "StatSpellCrit" | ||
case StatSpellHit: | ||
return "StatSpellHit" | ||
case StatSpellDmg: | ||
return "StatSpellDmg" | ||
case StatMP5: | ||
return "StatMP5" | ||
case StatMana: | ||
return "StatMana" | ||
case StatSpellPen: | ||
return "StatSpellPen" | ||
} | ||
|
||
return "none" | ||
} | ||
|
||
func (st Stats) Print() { | ||
fmt.Printf("Stats:\n") | ||
|
||
for k, v := range st { | ||
if v < 50 { | ||
fmt.Printf("\t%s: %0.3f\n", Stat(k).StatName(), v) | ||
} else { | ||
fmt.Printf("\t%s: %0.0f\n", Stat(k).StatName(), v) | ||
} | ||
|
||
} | ||
} |
Oops, something went wrong.