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feat(EventData): Add MapBodies overload with context #127
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bartelink
changed the title
feat(Core.EventData): Add MapEx overload with context
feat(EventData): Add MapBodies overload with context
Jan 3, 2025
bartelink
commented
Jan 3, 2025
@@ -87,7 +87,7 @@ type Compression private () = | |||
static member EncodeTryCompress<'Event, 'Context>(native: IEventCodec<'Event, ReadOnlyMemory<byte>, 'Context>, [<Optional; DefaultParameterValue null>] ?options) | |||
: IEventCodec<'Event, EncodedBody, 'Context> = | |||
let opts = defaultArg options CompressionOptions.Default | |||
FsCodec.Core.EventCodec.Map(native, (fun x -> Compression.Utf8ToEncodedTryCompress(opts, x)), Func<_, _> Compression.EncodedToUtf8) | |||
FsCodec.Core.EventCodec.Map(native, (fun d -> Compression.Utf8ToEncodedTryCompress(opts, d)), Func<_, _> Compression.EncodedToUtf8) |
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bartelink
commented
Jan 3, 2025
@@ -9,6 +9,9 @@ The `Unreleased` section name is replaced by the expected version of next releas | |||
## [Unreleased] | |||
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### Added | |||
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- `Core.EventData.MapEx`: Enable contextual encoding of bodies [#127](https://github.com/jet/FsCodec/pull/127) |
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fix
bartelink
commented
Jan 3, 2025
@@ -30,8 +30,10 @@ | |||
</ItemGroup> | |||
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<ItemGroup> | |||
<ProjectReference Condition=" '$(Configuration)' == 'Debug' " Include="../FsCodec.Box/FsCodec.Box.fsproj" /> | |||
<PackageReference Condition=" '$(Configuration)' == 'Release' " Include="FsCodec.Box" Version="[3.0.0, 4.0.0)" /> | |||
<ProjectReference Include="../FsCodec.Box/FsCodec.Box.fsproj" /> |
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Passes additional context to the encoding function.
e.g. For
SystemTextJson.Encoding
, this enables theshouldCompress
predicate to control compression based on theEventType
etcNOTE this is a half way house solution - eventually
IEventData
should take over ownership ofIsUnfold
andContext
fromITimelineEvent
to afford better control of encoding for DynamoStore and CosmosStore without indirect assumptions