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UWP Dodge game project.

This game is my first UWP project in my fullstack developmemt course inspired by:
https://www.youtube.com/watch?v=hvBkoAl_KM8

Overview :

I am happy to share my unique game project Rap inspired dodge game.

Game plan

The user try to escape from the enemis and let the crash into eachother at any level of speed the game also let you change user with apropirate musis sound.

over View:

I tried to make absract classes of the diffrent game pieces to manage the app and a nice UI for the playert to actuly have fun. As you may see the game has Slim-Shady themed music and images.

My game has one Board class for game's logic in , 3 more for gamePieces and one i copied from StackOverflaw for vitualKeyPressing (Yes i know how to google stuff). I made a simple Dodge game where user plays with keyboard Up , Down , Right , Left ,(== WSDA) and R==Restart P== Pause space== Change hero. The GamePiece is a two classes father for UserPiece and EnemyPiece which being builed by the Board Obj

In MaimXaml.cs i categorize them to Start game methods Manage game methods and UI Methods to make the code clear and understanable.

In conclution the game aims to use inheritance idea and abstract classes whom i can use in other GUI technoligies in the future and try excercise managing desktop app flow.

If you come across you may leave you impression on my project. --20/06/22--

DodgeGame