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isolin edited this page Nov 13, 2014
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Welcome to the wiki for the RenderViews of Beatrice! There are currently four main development areas for the front end rendering.
- selections logic
- desaturation and defocus
- exploded views
- perspective deformations
Adds advanced rendering techniques like
- rendering of shadows
- areal lights
- ambient occlusion
- irradiance volumes
- subsurface scattering
Adds special techniques imitating drawing like
- emphasizing edges
- hatching
- cel shading
- xray
- ghost views (order-independent transparency)
- color temperature shading model
- large trees
- collapsing
- selections
- dragging