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fix(popover): adjust position to account for approximate safe area #29068

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31 changes: 3 additions & 28 deletions core/src/components/popover/animations/ios.enter.ts
Original file line number Diff line number Diff line change
Expand Up @@ -53,20 +53,8 @@ export const iosEnterAnimation = (baseEl: HTMLElement, opts?: any): Animation =>
);

const padding = size === 'cover' ? 0 : POPOVER_IOS_BODY_PADDING;
const margin = size === 'cover' ? 0 : 25;

const {
originX,
originY,
top,
left,
bottom,
checkSafeAreaLeft,
checkSafeAreaRight,
arrowTop,
arrowLeft,
addPopoverBottomClass,
} = calculateWindowAdjustment(

const { originX, originY, top, left, bottom, arrowTop, arrowLeft, addPopoverBottomClass } = calculateWindowAdjustment(
side,
results.top,
results.left,
Expand All @@ -75,7 +63,6 @@ export const iosEnterAnimation = (baseEl: HTMLElement, opts?: any): Animation =>
bodyHeight,
contentWidth,
contentHeight,
margin,
results.originX,
results.originY,
results.referenceCoordinates,
Expand Down Expand Up @@ -122,20 +109,8 @@ export const iosEnterAnimation = (baseEl: HTMLElement, opts?: any): Animation =>
contentEl.style.setProperty('bottom', `${bottom}px`);
}

const safeAreaLeft = ' + var(--ion-safe-area-left, 0)';
const safeAreaRight = ' - var(--ion-safe-area-right, 0)';

let leftValue = `${left}px`;

if (checkSafeAreaLeft) {
leftValue = `${left}px${safeAreaLeft}`;
}
if (checkSafeAreaRight) {
leftValue = `${left}px${safeAreaRight}`;
}
Comment on lines -125 to -135
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While removing these looks like a step backwards at a glance, they weren't actually working as intended because the checkSafeAreaLeft/Right variables were based on the hardcoded 0/25px guess at the margins. I've removed them to ensure the MD and iOS safe area behavior lines up as closely as possible.

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So I understand: Since we are approximating the safe area bounds we no longer need these checks since it's already handled elsewhere?

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Right; the adjustment is all done in calculateWindowAdjustment now.


contentEl.style.setProperty('top', `calc(${top}px + var(--offset-y, 0))`);
contentEl.style.setProperty('left', `calc(${leftValue} + var(--offset-x, 0))`);
contentEl.style.setProperty('left', `calc(${left}px + var(--offset-x, 0))`);
contentEl.style.setProperty('transform-origin', `${originY} ${originX}`);

if (arrowEl !== null) {
Expand Down
1 change: 0 additions & 1 deletion core/src/components/popover/animations/md.enter.ts
Original file line number Diff line number Diff line change
Expand Up @@ -56,7 +56,6 @@ export const mdEnterAnimation = (baseEl: HTMLElement, opts?: any): Animation =>
bodyHeight,
contentWidth,
contentHeight,
0,
results.originX,
results.originY,
results.referenceCoordinates
Expand Down
37 changes: 36 additions & 1 deletion core/src/components/popover/test/adjustment/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -16,18 +16,43 @@
import { popoverController } from '../../../../dist/ionic/index.esm.js';
window.popoverController = popoverController;
</script>

<style>
.safe-area-cover {
background-color: white;
position: absolute;

top: 5%;
bottom: 5%;
left: 0;
right: 0;

@media (orientation: landscape) {
left: 5%;
right: 5%;
}
}
</style>
</head>
<body>
<ion-app>
<ion-content>
<p style="text-align: center">Click everywhere to open the popover.</p>
<div style="text-align: center">
<p>Click everywhere to open the popover.</p>
<ion-checkbox id="safe-area-cb">Show Safe Area Approximation</ion-checkbox>
</div>

<div class="safe-area-cover"></div>
</ion-content>
</ion-app>

<script>
document.querySelector('ion-content').addEventListener('click', handleButtonClick);
document.querySelector('#safe-area-cb').addEventListener('ionChange', toggleSafeArea);

async function handleButtonClick(ev) {
if (ev.target.tagName === 'ION-CHECKBOX') return;

const popover = await popoverController.create({
component: 'popover-example-page',
event: ev,
Expand All @@ -37,6 +62,16 @@
popover.present();
}

function toggleSafeArea(ev) {
const content = document.querySelector('ion-content');

if (ev.detail.checked) {
content.style.setProperty('--background', 'lightblue');
} else {
content.style.removeProperty('--background');
}
}

customElements.define(
'popover-example-page',
class PopoverContent extends HTMLElement {
Expand Down
42 changes: 41 additions & 1 deletion core/src/components/popover/test/adjustment/popover.e2e.ts
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
import { expect } from '@playwright/test';
import { configs, test } from '@utils/test/playwright';
import { configs, test, Viewports } from '@utils/test/playwright';

/**
* This behavior does not vary across modes/directions.
Expand Down Expand Up @@ -33,5 +33,45 @@ configs({ modes: ['ios'], directions: ['ltr'] }).forEach(({ title, config }) =>

expect(box.y > 0).toBe(true);
});

test('should account for vertical safe area approximation in portrait mode', async ({ page }) => {
await page.goto('/src/components/popover/test/adjustment', config);
const ionPopoverDidPresent = await page.spyOnEvent('ionPopoverDidPresent');

await page.mouse.click(0, 0);
await ionPopoverDidPresent.next();

const popoverContent = page.locator('ion-popover .popover-content');
const box = (await popoverContent.boundingBox())!;

/**
* The safe area approximation should move the y position by 5%
* of the screen height. We use 10px as the threshold to give
* wiggle room and help prevent flakiness.
*/
expect(box.x < 10).toBe(true);
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These should be screenshot tests according to our best practices guide.

(same as below test)

expect(box.y > 10).toBe(true);
});

test('should account for vertical and horizontal safe area approximation in landscape mode', async ({ page }) => {
await page.goto('/src/components/popover/test/adjustment', config);
const ionPopoverDidPresent = await page.spyOnEvent('ionPopoverDidPresent');

await page.setViewportSize(Viewports.tablet.landscape);

await page.mouse.click(0, 0);
await ionPopoverDidPresent.next();

const popoverContent = page.locator('ion-popover .popover-content');
const box = (await popoverContent.boundingBox())!;

/**
* The safe area approximation should move the y position by 5%
* of the screen height. We use 10px as the threshold to give
* wiggle room and help prevent flakiness.
*/
expect(box.x > 10).toBe(true);
expect(box.y > 10).toBe(true);
});
});
});
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58 changes: 52 additions & 6 deletions core/src/components/popover/utils.ts
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
import { win } from '@utils/browser';
import { getElementRoot, raf } from '@utils/helpers';

import type { PopoverSize, PositionAlign, PositionReference, PositionSide, TriggerAction } from './popover-interface';
Expand Down Expand Up @@ -814,7 +815,6 @@ export const calculateWindowAdjustment = (
bodyHeight: number,
contentWidth: number,
contentHeight: number,
safeAreaMargin: number,
contentOriginX: string,
contentOriginY: string,
triggerCoordinates?: ReferenceCoordinates,
Expand All @@ -837,32 +837,72 @@ export const calculateWindowAdjustment = (
const triggerHeight = triggerCoordinates ? triggerCoordinates.height : 0;
let addPopoverBottomClass = false;

/**
* Approximate the safe area margins. Getting exact values would necessitate
* using window.getComputedStyle(), which is very expensive, so we use "close
* enough" values for now.
*
* 5% is derived from the iPhone 14 top safe area margin (47pt / 844 pt ~= 0.05).
* Source: https://useyourloaf.com/blog/iphone-14-screen-sizes/
*
* TODO(FW-5982): Investigate a more robust solution that uses the actual
* safe area margins through alternate means.
*/
let horizontalSafeAreaApprox = 0;
let verticalSafeAreaApprox = 0;
if (win?.matchMedia !== undefined) {
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matchMedia should always be defined in the supported browsers. Are there other scenarios where this is not defined?

verticalSafeAreaApprox = win.innerHeight * 0.05;

/**
* We only want to check horizontal safe area on landscape.
* Most devices do not have horizontal safe area margins in
* portrait mode, so enforcing it would lead to popovers
* being misaligned with the trigger when we don't want them
* to move.
*/
if (win.matchMedia('(orientation: landscape)').matches) {
horizontalSafeAreaApprox = win.innerWidth * 0.05;
}
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}

/**
* Adjust popover so it does not
* go off the left of the screen.
*/
if (left < bodyPadding + safeAreaMargin) {
left = bodyPadding;
if (left < bodyPadding + horizontalSafeAreaApprox) {
left = bodyPadding + horizontalSafeAreaApprox;
checkSafeAreaLeft = true;
originX = 'left';
/**
* Adjust popover so it does not
* go off the right of the screen.
*/
} else if (contentWidth + bodyPadding + left + safeAreaMargin > bodyWidth) {
} else if (contentWidth + bodyPadding + left + horizontalSafeAreaApprox > bodyWidth) {
checkSafeAreaRight = true;
left = bodyWidth - contentWidth - bodyPadding;
left = bodyWidth - contentWidth - bodyPadding - horizontalSafeAreaApprox;
originX = 'right';
}

/**
* Ensure the popover doesn't sit above the safe area approxmation.
* If popover is on the left or right of the trigger, we should not
* adjust top margins.
*/
if (side === 'top' || side === 'bottom') {
top = Math.max(top, verticalSafeAreaApprox + bodyPadding);
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Can we write a test for this?

}

/**
* Adjust popover so it does not
* go off the top of the screen.
* If popover is on the left or the right of
* the trigger, then we should not adjust top
* margins.
*/
if (triggerTop + triggerHeight + contentHeight > bodyHeight && (side === 'top' || side === 'bottom')) {
if (
triggerTop + triggerHeight + contentHeight + verticalSafeAreaApprox > bodyHeight &&
(side === 'top' || side === 'bottom')
) {
if (triggerTop - contentHeight > 0) {
/**
* While we strive to align the popover with the trigger
Expand All @@ -875,6 +915,12 @@ export const calculateWindowAdjustment = (
* it is not right up against the edge of the screen.
*/
top = Math.max(12, triggerTop - contentHeight - triggerHeight - (arrowHeight - 1));

/**
* Ensure the popover doesn't sit below the safe area approxmation.
*/
top = Math.min(top, bodyHeight - verticalSafeAreaApprox - contentHeight - bodyPadding);
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Can we write a test for this?


arrowTop = top + contentHeight;
originY = 'bottom';
addPopoverBottomClass = true;
Expand Down
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