Skip to content

Commit

Permalink
Version 1.0.8 (#7736)
Browse files Browse the repository at this point in the history
  • Loading branch information
ihhub authored Sep 11, 2023
1 parent 5b8cdd3 commit b37ce19
Show file tree
Hide file tree
Showing 7 changed files with 140 additions and 6 deletions.
57 changes: 57 additions & 0 deletions changelog.txt
Original file line number Diff line number Diff line change
@@ -1,3 +1,60 @@
version 1.0.8 (11 September 2023)
- fix number placeholders not being replaced in campaign spell bonus texts
- fix spell rendering issues when words are divided in the middle
- fix ? symbols appearing in single-line texts
- generate vertical high scores buttons
- display missing resource dialog for at least 5 seconds
- show only skills that the hero does not already have in battle only skill selection list
- show highscores after multiplayer game
- improve the logic of kiting enemies with archers
- update Vietnamese translation
- update Hungarian Translation
- adjust the description of the Eagle Eye skill
- fix an empty gap in between lines in buttons font
- update Russian translation
- translate disabled buttons and reset them when changing languages
- make vertical buttons translatable
- implement terrain transitions in Editor
- rework the Save/Load game dialog to allow variable dialog size and support Evil interface
- change Army Order to Turn Order
- Add Czech to original resource exception
- do not close File options menu on cancelling load game dialog
- fix foreign pixels on snow battlefield objects
- do not try to scout the area if the hero is in jail and gets an artifact assigned using the map editor
- update Slovak translation
- cancel Hut of Magi reveal area animation when a player clicks any button
- show the "You have been eliminated from the game" message in the multiplayer game
- add small skill icons for Xanadu visit dialog
- fix invalid logic for some objects on water
- update Polish translation
- speed up map, translation and save files loading
- fix missing hero and town name in dialogs for non-English languages
- fix Load/Save file title position and color
- change Shipyard construction message
- expand clickable area for settings in the Main Menu
- shift text in Surrender window
- show ... in Load/Save File dialog for long names
- fix monster name position in monster info dialog
- speed up rendering for specific buttons
- fix multiple rendering issues in the Kingdom Overview dialog
- adjust text for Quick Info dialogs
- improve fading animation using Redmean color distance calculation
- limit Dimension Door spell usage for AI heroes on lower difficulties
- center text in hero battle info window
- add A and O with diaereses to CP1252 button font
- fix size of the button letter Æ
- improve Mage guild status message for learnt spells
- add "New Month!" title for new month
- add "Victory!" title to victory dialog
- update Danish translation
- update Ukrainian translation
- allow early exit from puzzle map during reveal animation
- remember map filter selection until you quit the game
- improve the distance estimation when an AI-controlled hero passes through objects on the map
- update Swedish translation
- AI heroes should decline battles if passing by
- implement basic terrain draw in Map Editor

version 1.0.7 (15 August 2023)
- properly update uncovered fog with all hero actions
- fix an issue when AI hero "jumps back" during the fog discovery
Expand Down
63 changes: 63 additions & 0 deletions script/packaging/common/fheroes2.appdata.xml
Original file line number Diff line number Diff line change
Expand Up @@ -37,6 +37,69 @@
<control>touch</control>
</recommends>
<releases>
<release date="2023-09-11" version="v1.0.8">
<url>https://github.com/ihhub/fheroes2/releases/tag/1.0.8</url>
<description>
<p>Changes in v1.0.8 (11 September 2023):</p>
<ul>
<li>fix number placeholders not being replaced in campaign spell bonus texts</li>
<li>fix spell rendering issues when words are divided in the middle</li>
<li>fix ? symbols appearing in single-line texts</li>
<li>generate vertical high scores buttons</li>
<li>display missing resource dialog for at least 5 seconds</li>
<li>show only skills that the hero does not already have in battle only skill selection list</li>
<li>show highscores after multiplayer game</li>
<li>improve the logic of kiting enemies with archers</li>
<li>update Vietnamese translation</li>
<li>update Hungarian Translation</li>
<li>adjust the description of the Eagle Eye skill</li>
<li>fix an empty gap in between lines in buttons font</li>
<li>update Russian translation</li>
<li>translate disabled buttons and reset them when changing languages</li>
<li>make vertical buttons translatable</li>
<li>implement terrain transitions in Editor</li>
<li>rework the Save/Load game dialog to allow variable dialog size and support Evil interface</li>
<li>change Army Order to Turn Order</li>
<li>Add Czech to original resource exception</li>
<li>do not close File options menu on cancelling load game dialog</li>
<li>fix foreign pixels on snow battlefield objects</li>
<li>do not try to scout the area if the hero is in jail and gets an artifact assigned using the map editor</li>
<li>update Slovak translation</li>
<li>cancel Hut of Magi reveal area animation when a player clicks any button</li>
<li>show the "You have been eliminated from the game" message in the multiplayer game</li>
<li>add small skill icons for Xanadu visit dialog</li>
<li>fix invalid logic for some objects on water</li>
<li>update Polish translation</li>
<li>speed up map, translation and save files loading</li>
<li>fix missing hero and town name in dialogs for non-English languages</li>
<li>fix Load/Save file title position and color</li>
<li>change Shipyard construction message</li>
<li>expand clickable area for settings in the Main Menu</li>
<li>shift text in Surrender window</li>
<li>show ... in Load/Save File dialog for long names</li>
<li>fix monster name position in monster info dialog</li>
<li>speed up rendering for specific buttons</li>
<li>fix multiple rendering issues in the Kingdom Overview dialog</li>
<li>adjust text for Quick Info dialogs</li>
<li>improve fading animation using Redmean color distance calculation</li>
<li>limit Dimension Door spell usage for AI heroes on lower difficulties</li>
<li>center text in hero battle info window</li>
<li>add A and O with diaereses to CP1252 button font</li>
<li>fix size of the button letter Æ</li>
<li>improve Mage guild status message for learnt spells</li>
<li>add "New Month!" title for new month</li>
<li>add "Victory!" title to victory dialog</li>
<li>update Danish translation</li>
<li>update Ukrainian translation</li>
<li>allow early exit from puzzle map during reveal animation</li>
<li>remember map filter selection until you quit the game</li>
<li>improve the distance estimation when an AI-controlled hero passes through objects on the map</li>
<li>update Swedish translation</li>
<li>AI heroes should decline battles if passing by</li>
<li>implement basic terrain draw in Map Editor</li>
</ul>
</description>
</release>
<release date="2023-08-15" version="v1.0.7">
<url>https://github.com/ihhub/fheroes2/releases/tag/1.0.7</url>
<description>
Expand Down
6 changes: 6 additions & 0 deletions script/packaging/debian/changelog
Original file line number Diff line number Diff line change
@@ -1,3 +1,9 @@
fheroes2 (1.0.8-1) UNRELEASED; urgency=medium

* 1.0.8 release

-- fheroes2 team <[email protected]> Mon, 11 Sep 2023 00:00:00 +0000

fheroes2 (1.0.7-1) UNRELEASED; urgency=medium

* 1.0.7 release
Expand Down
14 changes: 11 additions & 3 deletions src/fheroes2/game/game_credits.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -286,11 +286,16 @@ namespace
"a1exsh\n"
"vincent-grosbois\n"
"eos428\n"
"felix642\n"
"Arthusppp\n"
"felix642\n"
"Vasilenko Alexey\n"
"Andrii Kurdiumov\n"
"Mr-Bajs\n"
"dimag0g\n"
"Effektus\n"
"Laserlicht\n"
"Stisen1\n"
"Mauri Mustonen\n"
"tau3\n" );

fheroes2::Text name( std::move( contributors ), fheroes2::FontType::normalWhite() );
Expand All @@ -304,11 +309,13 @@ namespace
"Benjamin Hughes\n"
"Brandon Wright\n"
"Connor Townsend\n"
"Hajler\n"
"Kiril Lipatov\n"
"Kresimir Condic\n"
"Kuza\n"
"Matt Taylor\n"
"slvclw\n"
"TechnoCore\n"
"William Hoskinson\n" );

name.set( std::move( supporters ), fheroes2::FontType::normalWhite() );
Expand All @@ -327,9 +334,10 @@ namespace
name.set( _( "and many-many other supporters!" ), fheroes2::FontType::normalWhite() );
name.draw( textInitialOffsetX + textOffsetX, offsetY, textWidth, output );

offsetY += name.height();

const fheroes2::Sprite & hydra = fheroes2::AGG::GetICN( ICN::HYDRA, 11 );

offsetY = output.height() - hydra.height() - 40;

fheroes2::Blit( hydra, output, textInitialOffsetX - hydra.width() / 2, offsetY );

return output;
Expand Down
2 changes: 1 addition & 1 deletion src/fheroes2/system/version.h
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@

#define MAJOR_VERSION 1
#define MINOR_VERSION 0
#define INTERMEDIATE_VERSION 7
#define INTERMEDIATE_VERSION 8

#ifndef BUILD_VERSION
#define BUILD_VERSION 0
Expand Down
2 changes: 1 addition & 1 deletion version.txt
Original file line number Diff line number Diff line change
@@ -1 +1 @@
1.0.7
1.0.8
2 changes: 1 addition & 1 deletion version_code.txt
Original file line number Diff line number Diff line change
@@ -1 +1 @@
10
11

0 comments on commit b37ce19

Please sign in to comment.