- I'm a self-taught software engineer with 7+ years of experience; mostly working on game-related projects.
- I can be reached on X.
- My development environment of choice is Windows 11, where I write my code using VSCode.
- My favorite programming languages - in order of preference - are C++, Python, Rust, Dart, Kotlin, C#, TypeScript, and Java.
🙃
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Software engineer who loves all things gaming. Always striving for excellence in my work and standing firmly by my principles.
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SYSTEM_SERVICE_EXCEPTION
- Iran
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04:25
- 3h30m ahead - https://ifarbod.ir
- @ifarbod
- in/ifarbod
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cpp20-property
cpp20-property PublicC#-like properties for C++20. This was made to demonstrate a bug in ClangFormat.
C++ 5
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sr3-no-agora
sr3-no-agora PublicSaints Row 3 patch (for the original Steam release) to fix the constant stuttering.
C++ 11
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gtasa-android-fix
gtasa-android-fix PublicUnofficial Android patch for GTASA Android with various quality of life improvements
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renderware3-flirt
renderware3-flirt PublicCollection of Renderware 3.x IDA FLIRT signature files to aid in reverse engineering games from Criterion Games and others like GTA and Manhunt.
2,254 contributions in the last year
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Activity overview
Contributed to
ifarbod/renderware3-flirt,
ifarbod/example-xmake-android-project,
ifarbod/multiarch-ci-test
and 20 other
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Contribution activity
April 2025
Created 4 commits in 1 repository
Created 1 repository
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ifarbod/solid-rotary-phone
HTML
This contribution was made on Apr 8
127
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in private repositories
Apr 1 – Apr 18