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Fix for Toolkit export regex matching on glb import #294

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Sep 30, 2022
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2 changes: 1 addition & 1 deletion Assets/Scripts/Export/ExportUtils.cs
Original file line number Diff line number Diff line change
Expand Up @@ -300,7 +300,7 @@ public int GetIdFromInstanceId(UnityEngine.Object obj)
public class SceneStatePayload
{
// Metadata.
public string generator = "Open Brush {0}.{1}";
public string generator = "Tilt Brush 23.3.841faedfb compatible (Actually: Open Brush {0}.{1})";
public DeterministicIdGenerator idGenerator = new DeterministicIdGenerator();

// Space Bases.
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