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* Rough first pass at folder navigation UI for Reference Panel * More UI * Button icon size * Tooltips * Close popup after choosing a directory * Tweak UI element positioning * Fixes for background and reference image differences * Only display supported formats * Refresh page when reloading models * Minor cleanup * Disable buttons instead of hiding them * 3-Sliced button mesh so we don't have to stretch * The base implementation was causing an NRE * Hide descriptions when buttons are disabled * Prefab for 3-sliced button * Refactor popup to use PagingPopUpWindow. Implement 3-sliced buttons * Move "no files" panel so it doesn't obstruct folder nav. Change wording. * Revert wording change. We'll only show this for truly empty folders * Bug fixes and refactor * Treat directory changes the same as page changes for model tab * Refactor that breaks stuff (WIP) * Fixes (seems to work at least for monoscopic) * Minor refactor * Correctly de-init xr subsystems * Update Rider plugin * I think the model preview logic is working properly now. * ItemCount should be for the current directory * Info text, UI tweaks * Add missing popup to list on mobile prefab variant * Fix Advanced Tools panel initial position * Change how images are stored and looked up in save files (use relative path) * A bit more consistency with other media formats * Fix for model loading from subdirectories * dotnet format
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