Skip to content

Commit

Permalink
Initial commit
Browse files Browse the repository at this point in the history
  • Loading branch information
MachWerx committed May 12, 2020
0 parents commit 06c3abe
Show file tree
Hide file tree
Showing 8,638 changed files with 2,523,809 additions and 0 deletions.
The diff you're trying to view is too large. We only load the first 3000 changed files.
21 changes: 21 additions & 0 deletions .gitattributes
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
# Unity generates these with LF, so keep them LF to prevent
# spurious diffs when Unity overwrites CRLF with LF
*.mat text eol=lf
*.asset text eol=lf
*.meta text eol=lf
*.unity text eol=lf
*.prefab text eol=lf
*.gradle text eol=lf
Packages/manifest.json text eol=lf
UnityPackageManager/manifest.json text eol=lf
ProjectSettings/ProjectVersion.txt text eol=lf

# Resharper generates these with LF; keep them LF even on Windows
*.DotSettings text eol=lf

# protoc generates files with LF
Support/Python/**/*_pb2.py text eol=lf
Assets/Scripts/Protobuf/**/*.cs text eol=lf

# Oculus ships its files with LFs; let's just keep them that way
Assets/ThirdParty/Oculus/** -text
75 changes: 75 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -0,0 +1,75 @@
# Standard unity stuff
/Temp/
/Obj/
/Build/
/Library/
/Logs/

# Automatically created by Support/ tools (builds, analyze_refgraph, etc)
/Support/tmp_steam/
/Support/refgraph.pickle
/Support/TiltBrush.com/
/TiltBrushProfile*
/DevOptions.json

*.pyc
.DS_Store

# mono debugging files, automatically created by UnityVS
*.dll.mdb
*.dll.mdb.meta

# MonoDevelop and Visual Studio files, automatically created by Unity
/*.csproj
/*.CSharp.*user
*.suo
/*.sln
/*.userprefs
.vs

# Generated files in TiltBrushCpp project
/Support/TiltBrushCpp/x64
/Support/TiltBrushCpp/TiltBrushCpp.opensdf
/Support/TiltBrushCpp/TiltBrushCpp.sdf
/Support/TiltBrushCpp/TiltBrushCpp/x64

# Resharper settings. These are named after the sln, which is named
# after the root directory, so it's not useful to submit them.
# Instead, we put shared settings into Support/
/*.sln.DotSettings
# Regardless of the above, user settings never get submitted
/*.sln.DotSettings.user

# I think this file is for per-user test runner GUI settings
/Assets/UnityTestTools/Common/Settings/UnitTestsRunnerSettings.asset*

# JetBrains Rider
/.idea/
/Assets/Plugins/Editor.meta
/Assets/Plugins/Editor/JetBrains*

# For background builds
/Builds/
/BuildCopy/

# Keystores should not be committed
/Support/Keystores

# This seems to be generated by SteamVR, and it contains absolute paths to things
# eg, "action_manifest_path": "C:\\src\\tbq2\\actions.json",
/unityProject.vrmanifest

# This seems to contain user-specific configuration data like:
# androidSDKPath: C:\Users\pld\AppData\Local\Android\Sdk
# and doesn't contain any general configuration data, so I think it doesn't go in the repo
/Assets/Resources/OVRBuildConfig.asset*

# m_DebugWebRequest creates this
/Requests

# TextMesh Pro from Unity
/Assets/TextMesh\ Pro
/Assets/TextMesh\ Pro.meta

# Google process
.gitbugtraq
Empty file added .gitmodules
Empty file.
7 changes: 7 additions & 0 deletions AUTHORS
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
# This is the list of Tilt Brush's's significant contributors.
#
# This does not necessarily list everyone who has contributed code,
# especially since many employees of one corporation may be contributing.
# To see the full list of contributors, see the revision history in
# source control.
Google LLC
8 changes: 8 additions & 0 deletions Assets/Audio.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

102 changes: 102 additions & 0 deletions Assets/Audio/AudioMixer.mixer
Original file line number Diff line number Diff line change
@@ -0,0 +1,102 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!241 &24100000
AudioMixerController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: AudioMixer
m_OutputGroup: {fileID: 0}
m_MasterGroup: {fileID: 24300001}
m_Snapshots:
- {fileID: 24500003}
m_StartSnapshot: {fileID: 24500003}
m_SuspendThreshold: -80
m_EnableSuspend: 1
m_UpdateMode: 0
m_ExposedParameters: []
m_AudioMixerGroupViews:
- guids:
- e4e8c798e0ca1384495c4dfc382cdb0a
- 9f2eed2fea09d8145b3e86ab90e34623
name: View
m_CurrentViewIndex: 0
m_TargetSnapshot: {fileID: 24500003}
--- !u!243 &24300001
AudioMixerGroupController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Master
m_AudioMixer: {fileID: 24100000}
m_GroupID: e4e8c798e0ca1384495c4dfc382cdb0a
m_Children:
- {fileID: 24399788}
m_Volume: f88ae8e776d6d124ebb2bbe898b92e87
m_Pitch: 48b3b7f518800504dbd46cc04556d1af
m_Effects:
- {fileID: 24400002}
m_UserColorIndex: 0
m_Mute: 0
m_Solo: 0
m_BypassEffects: 0
--- !u!243 &24399788
AudioMixerGroupController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Mute
m_AudioMixer: {fileID: 24100000}
m_GroupID: 9f2eed2fea09d8145b3e86ab90e34623
m_Children: []
m_Volume: e6d1b91ec00ed8c47962c81312891c6b
m_Pitch: ca70f555cd3232e44a679f7366767033
m_Effects:
- {fileID: 24420240}
m_UserColorIndex: 0
m_Mute: 0
m_Solo: 0
m_BypassEffects: 0
--- !u!244 &24400002
AudioMixerEffectController:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_EffectID: a00fbcccf4c77f243a2199adccbdf975
m_EffectName: Attenuation
m_MixLevel: 8ea6d5bd726557746bc524d7cfca004f
m_Parameters: []
m_SendTarget: {fileID: 0}
m_EnableWetMix: 0
m_Bypass: 0
--- !u!244 &24420240
AudioMixerEffectController:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_EffectID: c397af5f23a87f149bf5aec92e4afeef
m_EffectName: Attenuation
m_MixLevel: 85bde1a6913d57948955291b731c8cf6
m_Parameters: []
m_SendTarget: {fileID: 0}
m_EnableWetMix: 0
m_Bypass: 0
--- !u!245 &24500003
AudioMixerSnapshotController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Snapshot
m_AudioMixer: {fileID: 24100000}
m_SnapshotID: 996c1c4ad4207f141bbb10d8764aacac
m_FloatValues:
e6d1b91ec00ed8c47962c81312891c6b: -80
m_TransitionOverrides: {}
8 changes: 8 additions & 0 deletions Assets/Audio/AudioMixer.mixer.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file added Assets/Audio/Brush_Gain_Focus.wav
Binary file not shown.
22 changes: 22 additions & 0 deletions Assets/Audio/Brush_Gain_Focus.wav.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file added Assets/Audio/Brush_Lose_Focus.wav
Binary file not shown.
22 changes: 22 additions & 0 deletions Assets/Audio/Brush_Lose_Focus.wav.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file added Assets/Audio/Erase_Active.wav
Binary file not shown.
22 changes: 22 additions & 0 deletions Assets/Audio/Erase_Active.wav.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file added Assets/Audio/Erase_OneShot_C.wav
Binary file not shown.
22 changes: 22 additions & 0 deletions Assets/Audio/Erase_OneShot_C.wav.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file added Assets/Audio/Erase_OneShot_D.wav
Binary file not shown.
22 changes: 22 additions & 0 deletions Assets/Audio/Erase_OneShot_D.wav.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions Assets/Audio/Music.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file added Assets/Audio/Music/TiltBrush_Intro.wav
Binary file not shown.
22 changes: 22 additions & 0 deletions Assets/Audio/Music/TiltBrush_Intro.wav.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file added Assets/Audio/Music/TiltBrush_IntroMode.wav
Binary file not shown.
22 changes: 22 additions & 0 deletions Assets/Audio/Music/TiltBrush_IntroMode.wav.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file added Assets/Audio/OculusTouchFeedbackRumble.wav
Binary file not shown.
Loading

1 comment on commit 06c3abe

@dustyzero
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Ah yes, MoonNormal.png is perfectly normal!

Please sign in to comment.