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liyangyang0901 committed May 22, 2022
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2 changes: 1 addition & 1 deletion examples/css2d_label.html
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<script type="module">

import * as THREE from 'three';
import * as THREE from 'bmap-three';

import { OrbitControls } from './jsm/controls/OrbitControls.js';
import { CSS2DRenderer, CSS2DObject } from './jsm/renderers/CSS2DRenderer.js';
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2 changes: 1 addition & 1 deletion examples/css3d_molecules.html
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<script type="module">

import * as THREE from 'three';
import * as THREE from 'bmap-three';

import { TrackballControls } from './jsm/controls/TrackballControls.js';
import { PDBLoader } from './jsm/loaders/PDBLoader.js';
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2 changes: 1 addition & 1 deletion examples/css3d_orthographic.html
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Expand Up @@ -34,7 +34,7 @@

<script type="module">

import * as THREE from 'three';
import * as THREE from 'bmap-three';

import { OrbitControls } from './jsm/controls/OrbitControls.js';
import { CSS3DRenderer, CSS3DObject } from './jsm/renderers/CSS3DRenderer.js';
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2 changes: 1 addition & 1 deletion examples/css3d_periodictable.html
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Expand Up @@ -105,7 +105,7 @@

<script type="module">

import * as THREE from 'three';
import * as THREE from 'bmap-three';

import { TWEEN } from './jsm/libs/tween.module.min.js';
import { TrackballControls } from './jsm/controls/TrackballControls.js';
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2 changes: 1 addition & 1 deletion examples/css3d_sandbox.html
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<script type="module">

import * as THREE from 'three';
import * as THREE from 'bmap-three';

import { TrackballControls } from './jsm/controls/TrackballControls.js';
import { CSS3DRenderer, CSS3DObject } from './jsm/renderers/CSS3DRenderer.js';
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2 changes: 1 addition & 1 deletion examples/css3d_sprites.html
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Expand Up @@ -34,7 +34,7 @@

<script type="module">

import * as THREE from 'three';
import * as THREE from 'bmap-three';

import { TWEEN } from './jsm/libs/tween.module.min.js';
import { TrackballControls } from './jsm/controls/TrackballControls.js';
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2 changes: 1 addition & 1 deletion examples/css3d_youtube.html
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<script type="module">

import * as THREE from 'three';
import * as THREE from 'bmap-three';

import { TrackballControls } from './jsm/controls/TrackballControls.js';
import { CSS3DRenderer, CSS3DObject } from './jsm/renderers/CSS3DRenderer.js';
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2 changes: 1 addition & 1 deletion examples/games_fps.html
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<script type="module">

import * as THREE from 'three';
import * as THREE from 'bmap-three';

import Stats from './jsm/libs/stats.module.js';

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2 changes: 1 addition & 1 deletion examples/jsm/animation/AnimationClipCreator.js
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Expand Up @@ -5,7 +5,7 @@ import {
NumberKeyframeTrack,
Vector3,
VectorKeyframeTrack
} from 'three';
} from 'bmap-three';

class AnimationClipCreator {

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2 changes: 1 addition & 1 deletion examples/jsm/animation/CCDIKSolver.js
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Expand Up @@ -11,7 +11,7 @@ import {
Quaternion,
SphereGeometry,
Vector3
} from 'three';
} from 'bmap-three';

const _q = new Quaternion();
const _targetPos = new Vector3();
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2 changes: 1 addition & 1 deletion examples/jsm/animation/MMDAnimationHelper.js
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Expand Up @@ -3,7 +3,7 @@ import {
Object3D,
Quaternion,
Vector3
} from 'three';
} from 'bmap-three';
import { CCDIKSolver } from '../animation/CCDIKSolver.js';
import { MMDPhysics } from '../animation/MMDPhysics.js';

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2 changes: 1 addition & 1 deletion examples/jsm/animation/MMDPhysics.js
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Expand Up @@ -11,7 +11,7 @@ import {
Quaternion,
SphereGeometry,
Vector3
} from 'three';
} from 'bmap-three';

/**
* Dependencies
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2 changes: 1 addition & 1 deletion examples/jsm/cameras/CinematicCamera.js
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Expand Up @@ -7,7 +7,7 @@ import {
ShaderMaterial,
UniformsUtils,
WebGLRenderTarget
} from 'three';
} from 'bmap-three';

import { BokehShader } from '../shaders/BokehShader2.js';
import { BokehDepthShader } from '../shaders/BokehShader2.js';
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2 changes: 1 addition & 1 deletion examples/jsm/controls/ArcballControls.js
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Expand Up @@ -14,7 +14,7 @@ import {
Matrix4,
MathUtils,
EventDispatcher
} from 'three';
} from 'bmap-three';

//trackball state
const STATE = {
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2 changes: 1 addition & 1 deletion examples/jsm/controls/DragControls.js
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Expand Up @@ -5,7 +5,7 @@ import {
Raycaster,
Vector2,
Vector3
} from 'three';
} from 'bmap-three';

const _plane = new Plane();
const _raycaster = new Raycaster();
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2 changes: 1 addition & 1 deletion examples/jsm/controls/FirstPersonControls.js
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Expand Up @@ -2,7 +2,7 @@ import {
MathUtils,
Spherical,
Vector3
} from 'three';
} from 'bmap-three';

const _lookDirection = new Vector3();
const _spherical = new Spherical();
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2 changes: 1 addition & 1 deletion examples/jsm/controls/FlyControls.js
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Expand Up @@ -2,7 +2,7 @@ import {
EventDispatcher,
Quaternion,
Vector3
} from 'three';
} from 'bmap-three';

const _changeEvent = { type: 'change' };

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2 changes: 1 addition & 1 deletion examples/jsm/controls/OrbitControls.js
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Expand Up @@ -6,7 +6,7 @@ import {
TOUCH,
Vector2,
Vector3
} from 'three';
} from 'bmap-three';

// This set of controls performs orbiting, dollying (zooming), and panning.
// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
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2 changes: 1 addition & 1 deletion examples/jsm/controls/PointerLockControls.js
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Expand Up @@ -2,7 +2,7 @@ import {
Euler,
EventDispatcher,
Vector3
} from 'three';
} from 'bmap-three';

const _euler = new Euler( 0, 0, 0, 'YXZ' );
const _vector = new Vector3();
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2 changes: 1 addition & 1 deletion examples/jsm/controls/TrackballControls.js
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Expand Up @@ -4,7 +4,7 @@ import {
Quaternion,
Vector2,
Vector3
} from 'three';
} from 'bmap-three';

const _changeEvent = { type: 'change' };
const _startEvent = { type: 'start' };
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2 changes: 1 addition & 1 deletion examples/jsm/controls/TransformControls.js
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Expand Up @@ -18,7 +18,7 @@ import {
SphereGeometry,
TorusGeometry,
Vector3
} from 'three';
} from 'bmap-three';

const _raycaster = new Raycaster();

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2 changes: 1 addition & 1 deletion examples/jsm/controls/experimental/CameraControls.js
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Expand Up @@ -6,7 +6,7 @@ import {
TOUCH,
Vector2,
Vector3
} from 'three';
} from 'bmap-three';

var CameraControls = function ( object, domElement ) {

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2 changes: 1 addition & 1 deletion examples/jsm/csm/CSM.js
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Expand Up @@ -6,7 +6,7 @@ import {
ShaderChunk,
Matrix4,
Box3
} from 'three';
} from 'bmap-three';
import { CSMFrustum } from './CSMFrustum.js';
import { CSMShader } from './CSMShader.js';

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2 changes: 1 addition & 1 deletion examples/jsm/csm/CSMFrustum.js
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@@ -1,4 +1,4 @@
import { Vector3, Matrix4 } from 'three';
import { Vector3, Matrix4 } from 'bmap-three';

const inverseProjectionMatrix = new Matrix4();

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2 changes: 1 addition & 1 deletion examples/jsm/csm/CSMHelper.js
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Expand Up @@ -10,7 +10,7 @@ import {
MeshBasicMaterial,
BufferAttribute,
DoubleSide
} from 'three';
} from 'bmap-three';

class CSMHelper extends Group {

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2 changes: 1 addition & 1 deletion examples/jsm/csm/CSMShader.js
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@@ -1,4 +1,4 @@
import { ShaderChunk } from 'three';
import { ShaderChunk } from 'bmap-three';

const CSMShader = {
lights_fragment_begin: /* glsl */`
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2 changes: 1 addition & 1 deletion examples/jsm/curves/CurveExtras.js
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@@ -1,7 +1,7 @@
import {
Curve,
Vector3
} from 'three';
} from 'bmap-three';

/**
* A bunch of parametric curves
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2 changes: 1 addition & 1 deletion examples/jsm/curves/NURBSCurve.js
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Expand Up @@ -2,7 +2,7 @@ import {
Curve,
Vector3,
Vector4
} from 'three';
} from 'bmap-three';
import * as NURBSUtils from '../curves/NURBSUtils.js';

/**
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2 changes: 1 addition & 1 deletion examples/jsm/curves/NURBSSurface.js
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@@ -1,6 +1,6 @@
import {
Vector4
} from 'three';
} from 'bmap-three';
import * as NURBSUtils from '../curves/NURBSUtils.js';

/**
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2 changes: 1 addition & 1 deletion examples/jsm/curves/NURBSUtils.js
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@@ -1,7 +1,7 @@
import {
Vector3,
Vector4
} from 'three';
} from 'bmap-three';

/**
* NURBS utils
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2 changes: 1 addition & 1 deletion examples/jsm/deprecated/Geometry.js
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Expand Up @@ -12,7 +12,7 @@ import {
Sphere,
Vector2,
Vector3
} from 'three';
} from 'bmap-three';

const _m1 = new Matrix4();
const _obj = new Object3D();
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2 changes: 1 addition & 1 deletion examples/jsm/effects/AnaglyphEffect.js
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Expand Up @@ -10,7 +10,7 @@ import {
ShaderMaterial,
StereoCamera,
WebGLRenderTarget
} from 'three';
} from 'bmap-three';

class AnaglyphEffect {

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2 changes: 1 addition & 1 deletion examples/jsm/effects/OutlineEffect.js
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Expand Up @@ -4,7 +4,7 @@ import {
ShaderMaterial,
UniformsLib,
UniformsUtils
} from 'three';
} from 'bmap-three';

/**
* Reference: https://en.wikipedia.org/wiki/Cel_shading
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2 changes: 1 addition & 1 deletion examples/jsm/effects/ParallaxBarrierEffect.js
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Expand Up @@ -9,7 +9,7 @@ import {
ShaderMaterial,
StereoCamera,
WebGLRenderTarget
} from 'three';
} from 'bmap-three';

class ParallaxBarrierEffect {

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2 changes: 1 addition & 1 deletion examples/jsm/effects/PeppersGhostEffect.js
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Expand Up @@ -2,7 +2,7 @@ import {
PerspectiveCamera,
Quaternion,
Vector3
} from 'three';
} from 'bmap-three';

/**
* peppers ghost effect based on http://www.instructables.com/id/Reflective-Prism/?ALLSTEPS
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2 changes: 1 addition & 1 deletion examples/jsm/effects/StereoEffect.js
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@@ -1,7 +1,7 @@
import {
StereoCamera,
Vector2
} from 'three';
} from 'bmap-three';

class StereoEffect {

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2 changes: 1 addition & 1 deletion examples/jsm/environments/DebugEnvironment.js
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Expand Up @@ -6,7 +6,7 @@ import {
MeshStandardMaterial,
PointLight,
Scene,
} from 'three';
} from 'bmap-three';

class DebugEnvironment extends Scene {

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2 changes: 1 addition & 1 deletion examples/jsm/environments/RoomEnvironment.js
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Expand Up @@ -10,7 +10,7 @@ import {
MeshStandardMaterial,
PointLight,
Scene,
} from 'three';
} from 'bmap-three';

class RoomEnvironment extends Scene {

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2 changes: 1 addition & 1 deletion examples/jsm/exporters/ColladaExporter.js
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Expand Up @@ -3,7 +3,7 @@ import {
DoubleSide,
Matrix4,
MeshBasicMaterial
} from 'three';
} from 'bmap-three';

/**
* https://github.com/gkjohnson/collada-exporter-js
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2 changes: 1 addition & 1 deletion examples/jsm/exporters/EXRExporter.js
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Expand Up @@ -10,7 +10,7 @@ import {
HalfFloatType,
RGBAFormat,
DataUtils,
} from 'three';
} from 'bmap-three';
import * as fflate from '../libs/fflate.module.js';

const textEncoder = new TextEncoder();
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2 changes: 1 addition & 1 deletion examples/jsm/exporters/GLTFExporter.js
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Expand Up @@ -19,7 +19,7 @@ import {
Scene,
Source,
Vector3
} from 'three';
} from 'bmap-three';


class GLTFExporter {
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2 changes: 1 addition & 1 deletion examples/jsm/exporters/MMDExporter.js
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Expand Up @@ -2,7 +2,7 @@ import {
Matrix4,
Quaternion,
Vector3
} from 'three';
} from 'bmap-three';
import { MMDParser } from '../libs/mmdparser.module.js';

/**
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2 changes: 1 addition & 1 deletion examples/jsm/exporters/OBJExporter.js
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Expand Up @@ -3,7 +3,7 @@ import {
Matrix3,
Vector2,
Vector3
} from 'three';
} from 'bmap-three';

class OBJExporter {

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2 changes: 1 addition & 1 deletion examples/jsm/exporters/PLYExporter.js
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Expand Up @@ -2,7 +2,7 @@ import {
Matrix3,
Vector3,
Color
} from 'three';
} from 'bmap-three';

/**
* https://github.com/gkjohnson/ply-exporter-js
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2 changes: 1 addition & 1 deletion examples/jsm/exporters/STLExporter.js
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@@ -1,6 +1,6 @@
import {
Vector3
} from 'three';
} from 'bmap-three';

/**
* Usage:
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