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  1. path-wfc path-wfc Public

    Modified version of the WFC algorithm that generates cyclic paths around obstacles

    C# 20 5

  2. mesh-cutter mesh-cutter Public

    Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0

    C# 603 118

  3. hierarchical-pathfinding hierarchical-pathfinding Public

    Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins

    C# 177 26