An implementation of the Material Point Method for viscoelastic simulation using Affine Particle-In-Cell.
Project targeting Windows x64.
Project requires:
- OpenGL 3.3
- OpenGL Mathematics (GLM)
- The OpenGL Extension Wrangler Library (GLEW)
- Graphics Library Framework (GLFW)
- Cuda Toolkit 9.1
- OpenVDB 5.0
Copyright © 2019, Danilo Peixoto and Heitor Toledo. All rights reserved.
Project developed under the BSD-3-Clause license.