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Nakama JavaScript 2.0.0 release.
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novabyte committed May 14, 2018
1 parent 28890a3 commit 26ecedc
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10 changes: 10 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -3,6 +3,16 @@ All notable changes to this project are documented below.

The format is based on [keep a changelog](http://keepachangelog.com/) and this project uses [semantic versioning](http://semver.org/).

## [2.0.0] - 2018-05-14
### Added
- New browser headless test suite with Puppeteer.

### Changed
- All source code now written in TypeScript.
- Rewrite client and socket model for Nakama 2.0.

---

## [0.4.0] - 2018-02-02
### Changed
- Re-structure project for wider browser compatibility.
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -28,7 +28,7 @@ You'll need to setup the server and database before you can connect with the cli
```js
// <script src="path/to/nakama-js.umd.js"></script>
var client = new nakamajs.Client("defaultkey", "127.0.0.1", 7350);
client.ssl = false; // enable if server is run with an SSL certificate
client.ssl = false; // enable if server is run with an SSL certificate
```
## Usage
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8 changes: 5 additions & 3 deletions package.json
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Expand Up @@ -3,10 +3,12 @@
"version": "2.0.0",
"description": "JavaScript client for Nakama server written in TypeScript.",
"keywords": [
"realtime",
"realtime chat",
"app server",
"client library",
"game server",
"nakama",
"game server"
"realtime",
"realtime chat"
],
"homepage": "https://heroiclabs.com",
"bugs": "https://github.com/heroiclabs/nakama-js/issues",
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