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Use forked CliWrap
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That will make possible to use same version of System.Memory as Playnite.
Following advice from @CanRanBan.
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hawkeye116477 committed Nov 19, 2024
1 parent 39a25f1 commit 66d2a04
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Showing 2 changed files with 5 additions and 5 deletions.
7 changes: 4 additions & 3 deletions src/GogOssLibrary.csproj
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Expand Up @@ -41,7 +41,8 @@
<HintPath>packages\ByteSize.2.1.2\lib\net45\ByteSize.dll</HintPath>
</Reference>
<Reference Include="CliWrap, Version=3.6.7.0, Culture=neutral, PublicKeyToken=1c4a4fc2d6886e5a, processorArchitecture=MSIL">
<HintPath>packages\CliWrap.3.6.7\lib\net462\CliWrap.dll</HintPath>
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\CliWrap\CliWrap\bin\Release\net462\CliWrap.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Bcl.AsyncInterfaces, Version=8.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>packages\Microsoft.Bcl.AsyncInterfaces.8.0.0\lib\net462\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
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<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Management" />
<Reference Include="System.Memory, Version=4.0.1.2, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>packages\System.Memory.4.5.5\lib\net461\System.Memory.dll</HintPath>
<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>packages\System.Memory.4.5.4\lib\net461\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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3 changes: 1 addition & 2 deletions src/packages.config
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Expand Up @@ -2,11 +2,10 @@
<packages>
<package id="AngleSharp" version="0.9.9" targetFramework="net462" />
<package id="ByteSize" version="2.1.2" targetFramework="net462" />
<package id="CliWrap" version="3.6.7" targetFramework="net462" />
<package id="Microsoft.Bcl.AsyncInterfaces" version="8.0.0" targetFramework="net462" />
<package id="PlayniteSDK" version="6.4.0" targetFramework="net462" />
<package id="System.Buffers" version="4.5.1" targetFramework="net462" />
<package id="System.Memory" version="4.5.5" targetFramework="net462" />
<package id="System.Memory" version="4.5.4" targetFramework="net462" />
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net462" />
<package id="System.Runtime.CompilerServices.Unsafe" version="4.5.3" targetFramework="net462" />
<package id="System.Threading.Tasks.Extensions" version="4.5.4" targetFramework="net462" />
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@hawkeye116477 hawkeye116477 commented on 66d2a04 Nov 19, 2024

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