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chore(main): release 5.2.0 (#38)
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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github-actions[bot] authored Jun 20, 2024
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14 changes: 14 additions & 0 deletions CHANGELOG.md
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# Changelog

## [5.2.0](https://github.com/happy-turtle/oit-unity/compare/v5.1.0...v5.2.0) (2024-06-20)


### Features

* **hdrp:** add sample Lit shader ([#37](https://github.com/happy-turtle/oit-unity/issues/37)) ([975b5bb](https://github.com/happy-turtle/oit-unity/commit/975b5bbd324c98ef3a9cd9c0f4f1cad8dbc84099))
* lower shader target level to 4.5 ([975b5bb](https://github.com/happy-turtle/oit-unity/commit/975b5bbd324c98ef3a9cd9c0f4f1cad8dbc84099))


### Bug Fixes

* prevent asset import errors by adding appropriate shader package requirements and fallbacks ([975b5bb](https://github.com/happy-turtle/oit-unity/commit/975b5bbd324c98ef3a9cd9c0f4f1cad8dbc84099))
* **urp:** don't setup urp buffers if screen properties are not yet present ([975b5bb](https://github.com/happy-turtle/oit-unity/commit/975b5bbd324c98ef3a9cd9c0f4f1cad8dbc84099))

## [5.1.0](https://github.com/happy-turtle/oit-unity/compare/v5.0.1...v5.1.0) (2024-06-02)


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2 changes: 1 addition & 1 deletion package.json
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{
"name": "org.happy-turtle.order-independent-transparency",
"version": "5.1.0",
"version": "5.2.0",
"unity": "2022.3",
"displayName": "Order-independent Transparency",
"description": "This is an implementation of order-independent transparency for the Built-In Pipeline. It uses Per-Pixel Linked Lists, implemented with RWStructuredBuffers. This is a feature requiring Shader Model 5.0 with ComputeBuffers, see the Unity Manual for supported platforms.",
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