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Support dm8 database #630
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Support dm8 database #630
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@@ -267,7 +310,7 @@ create_group_common (CcnetGroupManager *mgr, | |||
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char *user_name_l = g_ascii_strdown (user_name, -1); | |||
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if (seaf_db_type(db) == SEAF_DB_TYPE_PGSQL) | |||
if (seaf_db_type(db) == SEAF_DB_TYPE_PGSQL || seaf_db_type(db) == SEAF_DB_TYPE_DM) |
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PG 的支持已经很久不维护了,所以新写的 SQL 语句并没有考虑对 PG 的支持。因此不能仅通过查找针对 PG 写的语句来替代 REPLACE,要把所有 REPLACE 语句搜索出来检查一下。
#include <sql.h> | ||
#include <sqltypes.h> | ||
#include <sqlext.h> | ||
#endif |
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把 sqlite, mysql, dm 三个数据库的实现分为三个文件吧,现在有3个数据库,放在一个文件里面代码就显得臃肿了。
可以把 DBOperations 这个结构声明在一个 seaf-db-impl.h 的头文件里面,作为一个接口结构体,和对外提供接口的 seaf-db.h 分开。seaf-db.c 的公共代码,从每个数据库的实现文件里面调用一个函数获取相应的 DBOperations 对象。
while (1) { | ||
rc = SQLFetch(stmt); | ||
if (!SUCCESS(rc)) { | ||
if (rc != SQL_ERROR || dm_get_error_state(SQL_HANDLE_STMT, stmt) != BUFFER_NOT_ENOUGH) { |
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这里的错误处理逻辑看不太懂。你这里的意思应该是,当 buffer 的大小比返回的数据小,则标记一下 over_buffer。如果是这样的话,你的逻辑应该是 if (出现 buffer 不足的情况) 而不是反过来写,这样不太好理解。
另外,我看了一下微软 ODBC 的文档。里面说的应该是某一列的数据超出长度之后,会把实际长度保存到 length 缓冲区里面,你应该在获取具体的列数据的时候,判断一下这个长度是否大于指定的缓冲区长度。(这个逻辑和 mysql 是类似的。)文档并没有说此时会有一个 BUFFER_NOT_ENOUGH 的错误状态。
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ODBC通过BindCol方式获取多个列的情况下,如果某一列的长度超出缓存,是会返回缓存不足的错误,并且长度会设置为0。所以SQLFetch需要判断缓存不足的错误。SQLGetData获取单个列的数据时,如果缓存不足是会设置单个列的数据长度的。这里应该可以重新分配相应的缓存。
if (!passwd) { | ||
seaf_warning ("DB passwd not set in config.\n"); | ||
return -1; | ||
} |
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使用 ODBC 为什么不用指定服务器地址呢?只能访问本地的 DM 服务器吗?需要在文档中说明一下,如何安装配置 ODBC,尤其针对不是本地服务器的情况。
@@ -1,3 +1,6 @@ | |||
//go:build !dm | |||
// +build !dm | |||
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// Main package for Seafile file server. | |||
package main |
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为什么有一个 fileserver_dm.go 呢?
@@ -95,9 +97,15 @@ func getUserGroups(sqlStr string, args ...interface{}) ([]group, error) { | |||
} | |||
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func getGroupsByUser(userName string, returnAncestors bool) ([]group, error) { | |||
tableName := "" | |||
if strings.EqualFold(dbType, "mysql") { |
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go fileserver 实际上是不支持 sqlite 的吧。那么在代码里面把 sqlite 的支持都删掉吧,避免造成混淆。
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