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Fix music fade, Fix volume levels, Add extra auctioneer talking #250

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Oct 19, 2023
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38 changes: 37 additions & 1 deletion Assets/Audio/AudioMixer.mixer
Original file line number Diff line number Diff line change
@@ -1,5 +1,38 @@
%YAML 1.1
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: VoiceLines
m_AudioMixer: {fileID: 24100000}
m_GroupID: de50e7a68b544614f892f567b79a96b6
m_Children: []
m_Volume: 0b49479f93763f94890331bcfe29dfe4
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m_Name:
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m_EffectName: Attenuation
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Expand Down Expand Up @@ -164,6 +197,7 @@ AudioMixerController:
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Expand Down Expand Up @@ -213,6 +247,7 @@ AudioMixerSnapshotController:
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AudioMixerGroupController:
Expand Down Expand Up @@ -270,7 +305,8 @@ AudioMixerGroupController:
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m_AudioMixer: {fileID: 24100000}
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m_Send: 00000000000000000000000000000000
Expand Down
2 changes: 1 addition & 1 deletion Assets/Prefabs/Characters/Auctioneer.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -6059,7 +6059,7 @@ AudioSource:
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m_Enabled: 1
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m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
Expand Down
2 changes: 1 addition & 1 deletion Assets/Prefabs/GunParts/BulletBarrel.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -657,7 +657,7 @@ AudioSource:
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m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
Expand Down
2 changes: 1 addition & 1 deletion Assets/Prefabs/GunParts/CoilBarrel.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -397,7 +397,7 @@ AudioSource:
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m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
Expand Down
2 changes: 1 addition & 1 deletion Assets/Prefabs/GunParts/HatBarrel.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -480,7 +480,7 @@ AudioSource:
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m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
Expand Down
2 changes: 1 addition & 1 deletion Assets/Prefabs/GunParts/ShotgunBarrel.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -643,7 +643,7 @@ AudioSource:
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m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
Expand Down
3 changes: 1 addition & 2 deletions Assets/Prefabs/Input/Player.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -199,7 +199,6 @@ MonoBehaviour:
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Expand Down Expand Up @@ -250,7 +249,7 @@ AudioSource:
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m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
Expand Down
File renamed without changes.
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