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Fix loading screen scaling
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toberge committed Mar 16, 2024
1 parent 050590b commit 9da0ddd
Showing 1 changed file with 6 additions and 6 deletions.
12 changes: 6 additions & 6 deletions Assets/Prefabs/UI/LoadingScreen.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -382,7 +382,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1510, y: 970}
m_SizeDelta: {x: 3020, y: 1940}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4603235002760152902
CanvasRenderer:
Expand Down Expand Up @@ -417,8 +417,8 @@ MonoBehaviour:
serializedVersion: 2
x: 0
y: 0
width: 30
height: 20
width: 60
height: 40
--- !u!1 &3020746609343585238
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -2003,9 +2003,9 @@ RectTransform:
m_Father: {fileID: 2576682853555585358}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -330, y: -158}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 70.4, y: 65.8}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &8335990573788403378
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