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@grafanabot grafanabot released this 03 Apr 13:31

Release Notes

SceneObject: Rename SceneObjectStatePlain to SceneObjectState (#122)

SceneObjectStatePlain is now named SceneObjectState. So if you have custom scene objects that extends SceneObjectStatePlain just do a search and replace for SceneObjectStatePlain and replace withSceneObjectState.


🚀 Enhancement

  • @grafana/scenes
    • SceneObject: Rename SceneObjectStatePlain to SceneObjectState #122 (@torkelo)
    • VizPanel: Updates to support panel context #113 (@torkelo @dprokop)
    • SceneObject: Add forEachChild to SceneObject interface and SceneObjectBase #118 (@torkelo)
    • SceneObject: Change how activate works and remove deactivate #114 (@torkelo)

🐛 Bug Fix

  • @grafana/scenes
    • LayoutTypes: Cleanup old types that are no longer needed #120 (@torkelo)
    • Interpolation: Add support for __value.* macro that uses new scopedVar data context #103 (@torkelo)

⚠️ Pushed to main

  • @grafana/scenes
    • Revert "VizPanelRenderer: Only render when width and height greater than 0" (@dprokop)
    • VizPanelRenderer: Only render when width and height greater than 0 (@dprokop)

Authors: 2