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This repository has been archived by the owner on Jun 24, 2019. It is now read-only.

Releases: googlearchive/poly-toolkit-unity

Version 1.1.2

29 Oct 14:53
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Poly Toolkit 1.1.2

  • Fixed issue #22 where the glTF importer would fail loading assets without primitive mode definition.

Version 1.1.1

16 Jul 20:47
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Poly Toolkit 1.1.1

  • Fixed double-renaming attributes issue when importing Tilt Brush assets.

Version 1.1

27 Jun 20:21
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Poly Toolkit 1.1

  • Fixed issue #4 to avoid unnecessary buffer allocation in WebRequestManager.
  • Fixed issue #11 to allow moving Poly Toolkit assets to a different folder.
  • Fixed issue #8 where importing asset textures would fail in Unity 2018.x.
  • Updated Tilt Brush Toolkit assets to support new brushes in Tilt Brush v16.
  • Added PolyFetchThumbnailOptions.requestedImageSize.
  • Misc. performance optimizations and cleanup (see issue #10 for reference).

Version 1.0.3

07 Dec 16:40
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Poly Toolkit 1.0.3

Release notes:

  • Updated OAuth scopes for API to fix problem with loading private assets. Note: users who want to be able to import private (unpublished) assets will have to sign out and sign in again so that the correct scopes can be assigned. Other users are unaffected and don't have to sign out.

  • Fixed NPE in PolyApi.GenerateAttributions.

  • Fixed bug where post-install logic was not running when PT was downloaded from Unity Asset Store, resulting
    in not showing the Welcome window.

  • Fixed crash in GLTF parsing when receiving an empty or invalid response. Now an error message is displayed instead.

Version 1.0.2

28 Nov 21:33
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Initial release of Poly Toolkit for Unity (version 1.0).