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Debugger: Add basic debugger test scripts.
One for SPIR-V debugging, one for HLSL debugging using `OpenCL.DebugInfo.100`.
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#!amber | ||
# Copyright 2020 The Amber Authors. | ||
# | ||
# Licensed under the Apache License, Version 2.0 (the "License"); | ||
# you may not use this file except in compliance with the License. | ||
# You may obtain a copy of the License at | ||
# | ||
# https:#www.apache.org/licenses/LICENSE-2.0 | ||
# | ||
# Unless required by applicable law or agreed to in writing, software | ||
# distributed under the License is distributed on an "AS IS" BASIS, | ||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
# See the License for the specific language governing permissions and | ||
# limitations under the License. | ||
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SET ENGINE_DATA fence_timeout_ms 1000000 | ||
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SHADER vertex vtex_shader SPIRV-ASM | ||
; SPIR-V | ||
; Version: 1.0 | ||
; Generator: Khronos SPIR-V Tools Assembler; 0 | ||
; Bound: 28 | ||
; Schema: 0 | ||
OpCapability Shader | ||
%DbgExt = OpExtInstImport "OpenCL.DebugInfo.100" | ||
OpMemoryModel Logical GLSL450 | ||
OpEntryPoint Vertex %main "main" %pos %color %gl_Position %out_var_COLOR | ||
%src = OpString "simple_vs.hlsl" | ||
%code = OpString " | ||
struct VS_OUTPUT { | ||
float4 pos : SV_POSITION; | ||
float4 color : COLOR; | ||
}; | ||
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VS_OUTPUT main(float4 pos : POSITION, | ||
float4 color : COLOR) { | ||
VS_OUTPUT vout; | ||
vout.pos = pos; | ||
vout.color = color; | ||
return vout; | ||
} | ||
" | ||
OpSource HLSL 600 %src " | ||
struct VS_OUTPUT { | ||
float4 pos : SV_POSITION; | ||
float4 color : COLOR; | ||
}; | ||
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VS_OUTPUT main(float4 pos : POSITION, | ||
float4 color : COLOR) { | ||
VS_OUTPUT vout; | ||
vout.pos = pos; | ||
vout.color = color; | ||
return vout; | ||
} | ||
" | ||
OpName %out_var_COLOR "out.var.COLOR" | ||
OpName %main "main" | ||
OpName %VS_OUTPUT "VS_OUTPUT" | ||
OpMemberName %VS_OUTPUT 0 "pos" | ||
OpMemberName %VS_OUTPUT 1 "color" | ||
OpName %pos "pos" | ||
OpName %color "color" | ||
OpName %vout "vout" | ||
OpDecorate %gl_Position BuiltIn Position | ||
OpDecorate %pos Location 0 | ||
OpDecorate %color Location 1 | ||
OpDecorate %out_var_COLOR Location 0 | ||
%int = OpTypeInt 32 1 | ||
%int_0 = OpConstant %int 0 | ||
%int_1 = OpConstant %int 1 | ||
%float = OpTypeFloat 32 | ||
%v4float = OpTypeVector %float 4 | ||
%_ptr_Input_v4float = OpTypePointer Input %v4float | ||
%_ptr_Output_v4float = OpTypePointer Output %v4float | ||
%void = OpTypeVoid | ||
%16 = OpTypeFunction %void | ||
%_ptr_Function_v4float = OpTypePointer Function %v4float | ||
%VS_OUTPUT = OpTypeStruct %v4float %v4float | ||
%18 = OpTypeFunction %VS_OUTPUT %_ptr_Function_v4float %_ptr_Function_v4float | ||
%_ptr_Function_VS_OUTPUT = OpTypePointer Function %VS_OUTPUT | ||
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; Compilation Unit | ||
%dbg_src = OpExtInst %void %DbgExt DebugSource %src %code | ||
%comp_unit = OpExtInst %void %DbgExt DebugCompilationUnit 2 4 %dbg_src HLSL | ||
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; Type names | ||
%VS_OUTPUT_name = OpString "struct VS_OUTPUT" | ||
%float_name = OpString "float" | ||
%VS_OUTPUT_pos_name = OpString "pos" | ||
%VS_OUTPUT_color_name = OpString "color" | ||
%VS_OUTPUT_linkage_name = OpString "VS_OUTPUT" | ||
%main_name = OpString "main" | ||
%main_linkage_name = OpString "VS_OUTPUT_main_v4f_v4f" | ||
%pos_name = OpString "pos" | ||
%color_name = OpString "color" | ||
%vout_name = OpString "vout" | ||
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; Type sizes in bit unit. For example, 128 means "128 bits" | ||
%int_32 = OpConstant %int 32 | ||
%int_128 = OpConstant %int 128 | ||
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; Type information | ||
; %VS_OUTPUT_info and %VS_OUTPUT_pos_info have cycling reference | ||
%VS_OUTPUT_info = OpExtInst %void %DbgExt DebugTypeComposite %VS_OUTPUT_name Structure %dbg_src 1 1 %comp_unit %VS_OUTPUT_linkage_name %int_128 FlagIsPublic %VS_OUTPUT_pos_info %VS_OUTPUT_color_info | ||
%float_info = OpExtInst %void %DbgExt DebugTypeBasic %float_name %int_32 Float | ||
%v4float_info = OpExtInst %void %DbgExt DebugTypeVector %float_info 4 | ||
%VS_OUTPUT_pos_info = OpExtInst %void %DbgExt DebugTypeMember %VS_OUTPUT_pos_name %v4float_info %dbg_src 2 3 %VS_OUTPUT_info %int_0 %int_128 FlagIsPublic | ||
%VS_OUTPUT_color_info = OpExtInst %void %DbgExt DebugTypeMember %VS_OUTPUT_color_name %v4float_info %dbg_src 3 3 %VS_OUTPUT_info %int_128 %int_128 FlagIsPublic | ||
%main_type = OpExtInst %void %DbgExt DebugTypeFunction FlagIsPublic %VS_OUTPUT_info %v4float_info %v4float_info | ||
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; DebugExpression without any information | ||
%null_expr = OpExtInst %void %DbgExt DebugExpression | ||
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; Lexical scope for main | ||
%main_lex_scope = OpExtInst %void %DbgExt DebugLexicalBlock %dbg_src 6 1 %comp_unit | ||
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; Function information | ||
%main_func = OpExtInst %void %DbgExt DebugFunction %main_name %main_type %dbg_src 6 1 %main_lex_scope %main_linkage_name FlagIsPublic 7 %src_main | ||
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; Local variable information | ||
%pos_info = OpExtInst %void %DbgExt DebugLocalVariable %pos_name %v4float_info %dbg_src 6 16 %main_lex_scope FlagIsLocal 0 | ||
%color_info = OpExtInst %void %DbgExt DebugLocalVariable %color_name %v4float_info %dbg_src 7 16 %main_lex_scope FlagIsLocal 1 | ||
%vout_info = OpExtInst %void %DbgExt DebugLocalVariable %vout_name %VS_OUTPUT_info %dbg_src 8 3 %main_lex_scope FlagIsLocal | ||
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%pos = OpVariable %_ptr_Input_v4float Input | ||
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; Declaration of "float4 pos : POSITION" argument of main() | ||
%pos_decl = OpExtInst %void %DbgExt DebugDeclare %pos_info %pos %null_expr | ||
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%color = OpVariable %_ptr_Input_v4float Input | ||
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; Declaration of "float4 color : COLOR" argument of main() | ||
%color_decl = OpExtInst %void %DbgExt DebugDeclare %color_info %color %null_expr | ||
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%gl_Position = OpVariable %_ptr_Output_v4float Output | ||
%out_var_COLOR = OpVariable %_ptr_Output_v4float Output | ||
%main = OpFunction %void None %16 | ||
%20 = OpLabel | ||
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; Start the scope of function "main()" | ||
%main_scope = OpExtInst %void %DbgExt DebugScope %main_lex_scope | ||
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%vout = OpVariable %_ptr_Function_VS_OUTPUT Function | ||
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; Declaration of "VS_OUTPUT vout" local variable in main() | ||
%vout_decl = OpExtInst %void %DbgExt DebugDeclare %vout_info %vout %null_expr | ||
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OpLine %src 9 3 | ||
%21 = OpLoad %v4float %pos | ||
%22 = OpAccessChain %_ptr_Function_v4float %vout %int_0 | ||
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; Tracking value of "float4 pos : SV_POSITION" member of "vout" | ||
%vout_pos_value = OpExtInst %void %DbgExt DebugValue %vout_info %22 %null_expr %int_0 | ||
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OpStore %22 %21 | ||
OpLine %src 10 3 | ||
%23 = OpLoad %v4float %color | ||
%24 = OpAccessChain %_ptr_Function_v4float %vout %int_1 | ||
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; Tracking value of "float4 color : COLOR" member of "vout" | ||
%vout_color_value = OpExtInst %void %DbgExt DebugValue %vout_info %24 %null_expr %int_1 | ||
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OpStore %24 %23 | ||
OpLine %src 11 3 | ||
%25 = OpLoad %VS_OUTPUT %vout | ||
%26 = OpCompositeExtract %v4float %25 0 | ||
OpStore %gl_Position %26 | ||
%27 = OpCompositeExtract %v4float %25 1 | ||
OpStore %out_var_COLOR %27 | ||
OpLine %src 12 3 | ||
OpReturn | ||
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; End the scope of function "main()" | ||
%main_scope_end = OpExtInst %void %DbgExt DebugNoScope | ||
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OpFunctionEnd | ||
END | ||
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SHADER fragment frag_shader SPIRV-ASM | ||
; SPIR-V | ||
; Version: 1.0 | ||
; Generator: Khronos SPIR-V Tools Assembler; 0 | ||
; Bound: 14 | ||
; Schema: 0 | ||
OpCapability Shader | ||
%DbgExt = OpExtInstImport "OpenCL.DebugInfo.100" | ||
OpMemoryModel Logical GLSL450 | ||
OpEntryPoint Fragment %main "main" %color %out_var_SV_TARGET | ||
OpExecutionMode %main OriginUpperLeft | ||
%src = OpString "simple_ps.hlsl" | ||
%code = OpString "#line 1 \"simple_ps.hlsl\" | ||
float4 main(float4 color : COLOR) : SV_TARGET { | ||
return color; | ||
} | ||
" | ||
OpSource HLSL 600 %src "#line 1 \"simple_ps.hlsl\" | ||
float4 main(float4 color : COLOR) : SV_TARGET { | ||
return color; | ||
} | ||
" | ||
OpName %out_var_SV_TARGET "out.var.SV_TARGET" | ||
OpName %main "main" | ||
OpName %color "color" | ||
OpDecorate %color Location 0 | ||
OpDecorate %out_var_SV_TARGET Location 0 | ||
%int = OpTypeInt 32 1 | ||
%float = OpTypeFloat 32 | ||
%v4float = OpTypeVector %float 4 | ||
%_ptr_Input_v4float = OpTypePointer Input %v4float | ||
%_ptr_Output_v4float = OpTypePointer Output %v4float | ||
%void = OpTypeVoid | ||
%9 = OpTypeFunction %void | ||
%_ptr_Function_v4float = OpTypePointer Function %v4float | ||
%11 = OpTypeFunction %v4float %_ptr_Function_v4float | ||
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; Compilation Unit | ||
%dbg_src = OpExtInst %void %DbgExt DebugSource %src %code | ||
%comp_unit = OpExtInst %void %DbgExt DebugCompilationUnit 2 4 %dbg_src HLSL | ||
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; Type names | ||
%float_name = OpString "float" | ||
%main_name = OpString "main" | ||
%main_linkage_name = OpString "v4f_main_v4f" | ||
%color_name = OpString "color : COLOR" | ||
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; Type sizes in bit unit. For example, 128 means "128 bits" | ||
%int_32 = OpConstant %int 32 | ||
%int_128 = OpConstant %int 128 | ||
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; Type information | ||
%float_info = OpExtInst %void %DbgExt DebugTypeBasic %float_name %int_32 Float | ||
%v4float_info = OpExtInst %void %DbgExt DebugTypeVector %float_info 4 | ||
%main_type = OpExtInst %void %DbgExt DebugTypeFunction FlagIsPublic %v4float_info %v4float_info | ||
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; DebugExpression without any information | ||
%null_expr = OpExtInst %void %DbgExt DebugExpression | ||
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; Lexical scope for main | ||
%main_lex_scope = OpExtInst %void %DbgExt DebugLexicalBlock %dbg_src 1 1 %comp_unit | ||
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; Function information | ||
%main_func = OpExtInst %void %DbgExt DebugFunction %main_name %main_type %dbg_src 1 1 %main_lex_scope %main_linkage_name FlagIsPublic 1 %src_main | ||
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; Local variable information | ||
%color_info = OpExtInst %void %DbgExt DebugLocalVariable %color_name %v4float_info %dbg_src 1 13 %main_lex_scope FlagIsLocal 0 | ||
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OpLine %src 1 28 | ||
%color = OpVariable %_ptr_Input_v4float Input | ||
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; Declaration of "float4 color : COLOR" argument of main() | ||
%color_decl = OpExtInst %void %DbgExt DebugDeclare %color_info %color %null_expr | ||
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OpLine %src 1 37 | ||
%out_var_SV_TARGET = OpVariable %_ptr_Output_v4float Output | ||
OpLine %src 1 1 | ||
%main = OpFunction %void None %9 | ||
%12 = OpLabel | ||
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; Start the scope of function "main()" | ||
%main_scope = OpExtInst %void %DbgExt DebugScope %main_lex_scope | ||
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OpLine %src 2 10 | ||
%13 = OpLoad %v4float %color | ||
OpLine %src 2 3 | ||
OpStore %out_var_SV_TARGET %13 | ||
OpReturn | ||
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; End the scope of function "main()" | ||
%main_scope_end = OpExtInst %void %DbgExt DebugNoScope | ||
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OpFunctionEnd | ||
END | ||
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BUFFER position_buf DATA_TYPE R8G8_SNORM DATA | ||
# Full frame | ||
-128 -128 | ||
127 127 | ||
-128 127 | ||
-128 -128 | ||
127 127 | ||
127 -128 | ||
END | ||
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BUFFER vert_color DATA_TYPE R8G8B8A8_UNORM DATA | ||
255 0 0 255 | ||
255 0 0 255 | ||
255 0 0 255 | ||
255 0 0 255 | ||
255 0 0 255 | ||
255 0 0 255 | ||
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0 255 0 255 | ||
0 255 0 255 | ||
0 255 0 255 | ||
0 255 0 255 | ||
0 255 0 255 | ||
0 255 0 255 | ||
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0 0 255 255 | ||
0 0 255 255 | ||
0 0 255 255 | ||
0 0 255 255 | ||
0 0 255 255 | ||
0 0 255 255 | ||
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127 127 127 255 | ||
127 127 127 255 | ||
127 127 127 255 | ||
127 127 127 255 | ||
127 127 127 255 | ||
127 127 127 255 | ||
END | ||
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BUFFER framebuffer FORMAT B8G8R8A8_UNORM | ||
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PIPELINE graphics pipeline | ||
ATTACH vtex_shader | ||
ATTACH frag_shader | ||
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VERTEX_DATA position_buf LOCATION 0 | ||
VERTEX_DATA vert_color LOCATION 1 | ||
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BIND BUFFER framebuffer AS color LOCATION 0 | ||
END | ||
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CLEAR pipeline | ||
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DEBUG pipeline DRAW_ARRAY AS TRIANGLE_LIST START_IDX 0 COUNT 6 | ||
THREAD VERTEX_INDEX 2 | ||
EXPECT LOCATION "simple_vs.hlsl" 9 " VS_OUTPUT vout;" | ||
EXPECT LOCAL "pos.x" EQ -1.007874 | ||
EXPECT LOCAL "pos.y" EQ 1.000000 | ||
EXPECT LOCAL "pos.z" EQ 0.000000 | ||
EXPECT LOCAL "color.x" EQ 1.000000 | ||
EXPECT LOCAL "color.y" EQ 0.000000 | ||
EXPECT LOCAL "color.z" EQ 0.000000 | ||
STEP_IN | ||
EXPECT LOCATION "simple_vs.hlsl" 10 " vout.pos = pos;" | ||
STEP_IN | ||
EXPECT LOCAL "vout.pos.x" EQ -1.007874 | ||
EXPECT LOCAL "vout.pos.y" EQ 1.000000 | ||
EXPECT LOCAL "vout.pos.z" EQ 0.000000 | ||
EXPECT LOCATION "simple_vs.hlsl" 11 " vout.color = color;" | ||
STEP_IN | ||
EXPECT LOCAL "vout.color.x" EQ 1.000000 | ||
EXPECT LOCAL "vout.color.y" EQ 0.000000 | ||
EXPECT LOCAL "vout.color.z" EQ 0.000000 | ||
EXPECT LOCATION "simple_vs.hlsl" 12 " return vout;" | ||
CONTINUE | ||
END | ||
END | ||
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EXPECT framebuffer IDX 0 0 SIZE 250 250 EQ_RGB 255 0 0 |
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