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AGI 2022-3.0.0

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@pmuetschard pmuetschard released this 14 Mar 17:04
· 5 commits to v3.0.x since this release

This is a major release of AGI that contains a lot of bug fixes and a new UI for the AGI Frame Profiler. With this stable release, AGI is going out of beta with both the System and Frame Profiler. AGI's Frame Profiler allows you to conduct an in-depth analysis of a single frame of your application to pinpoint the exact location of any GPU bottlenecks. To help you do that, AGI displays timing information and GPU counters for each render pass. You can also explore textures, meshes, geometry, shaders, and render pipelines associated with each draw call to find optimization opportunities. With the System Profiler you can perform system-wide tracing and analysis to gain insight into the resources used by your game and system services, such as GPU, CPU, memory, battery, and GPU counters.