This is a first experiment to build a basic ray tracer and also my project for the course of Scientific Visualization in the university of Pisa. I love working with this graphics stuffs, so I hope I could improve this project more and more in my free time. To start I have followed (and up to now I'm still following) the three mini-book Ray Tracing in One Weekend of Peter Shirley. I will complete this section once I ended with those books.
There is a cmake file for compiling the project. Running the executable an image called "result.ppm" will be generated in the files directory.