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uses: actions/[email protected] | ||
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- name: ⚡️ upload artifact | ||
uses: actions/upload-pages-artifact@v2 | ||
uses: actions/upload-pages-artifact@v3 | ||
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deploy: | ||
needs: build | ||
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steps: | ||
- name: 🚀 deploy | ||
id: deployment | ||
uses: actions/deploy-pages@v3.0.0 | ||
uses: actions/deploy-pages@v4.0.2 |
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## Licenses | ||
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Content is copyright © Explore content authors, released under [CC-BY-4.0](https://creativecommons.org/licenses/by/4.0/), which gives you permission to use content for almost any purpose (but does not grant you any trademark permissions), so long as you note the license and give credit, such as follows: | ||
Content is copyrighted © by Explore content authors, released under [CC-BY-4.0](https://creativecommons.org/licenses/by/4.0/), which gives you permission to use the content for almost any purpose (but does not grant you any trademark permissions), so long as you note the license and give credit, such as follows: | ||
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> Content based on [github.com/github/explore](https://github.com/github/explore) used under the [CC-BY-4.0](https://creativecommons.org/licenses/by/4.0/) license. | ||
Code, including source files and code samples if any in the content, is released under [CC0-1.0](https://creativecommons.org/publicdomain/zero/1.0/). | ||
> Code, including source files and code samples if any in the content, is released under the [CC0-1.0](https://creativecommons.org/publicdomain/zero/1.0/) license. | ||
This means you can use the code and content in this repository except for GitHub trademarks in your own projects. When using the GitHub logos, be sure to follow the [GitHub logo guidelines](https://github.com/logos). | ||
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When you contribute to this repository you are doing so under the above licenses. | ||
When you contribute to this repository you are doing so under the above licenses. |
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--- | ||
aliases: adoptopenjdk, temurin, aqavit | ||
created_by: Eclipse Foundation | ||
display_name: Adoptium | ||
github_url: https://github.com/adoptium/ | ||
logo: adoptium.png | ||
related: java, openjdk | ||
released: March 2021 | ||
short_description: Community build of OpenJDK. | ||
topic: adoptium | ||
url: https://adoptium.net | ||
wikipedia_url: https://en.wikipedia.org/wiki/Adoptium | ||
--- | ||
Eclipse Adoptium is the successor of AdoptOpenJDK. | ||
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The main goal of Adoptium is to promote and support free and open source high-quality runtimes and associated technology for use across the Java ecosystem. To do so the Adoptium Working Group (WG) builds and provides OpenJDK based binaries under the Eclipse Temurin project. In addition to Temurin the WG creates an open test suite for OpenJDK based binaries as part of the Eclipse AQAvit project. |
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--- | ||
topic: agile | ||
aliases: agile-development, agile-software-development | ||
display_name: Agile | ||
short_description: Agile is a software development methology, popularized in the 2001 Manifesto for Agile Software Development. | ||
related: kanban, scrum, kanboard, project-management, agile-testing, okr, extreme-programming, feature-driven-development, tdd, waterfall-model | ||
url: https://agilemanifesto.org/ | ||
wikipedia_url: https://en.wikipedia.org/wiki/Agile_software_development | ||
released: 2001 | ||
created_by: Kent Beck, Ward Cunningham, Dave Thomas, Jeff Sutherland, Ken Schwaber, Jim Highsmith | ||
--- | ||
**Agile** is a software development methology. Popularized in the 2001 Manifesto for Agile Software Development, these values and principles were derived from and underpin a broad range of software development frameworks, including Scrum and Kanban. | ||
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The following 12 Principles are based on the Agile Manifesto: | ||
1. Our highest priority is to satisfy the customer through the early and continuous delivery of valuable software. | ||
2. Welcome changing requirements, even late in development. Agile processes harness change for the customer’s competitive advantage. | ||
3. Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale. | ||
4. Business people and developers must work together daily throughout the project. | ||
5. Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done. | ||
6. The most efficient and effective method of conveying information to and within a development team is face-to-face conversation. | ||
7. Working software is the primary measure of progress. | ||
8. Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely. | ||
9. Continuous attention to technical excellence and good design enhances agility. | ||
10. Simplicity–the art of maximizing the amount of work not done–is essential. | ||
11. The best architectures, requirements, and designs emerge from self-organizing teams. | ||
12. At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly. |
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--- | ||
topic: async-await | ||
display_name: async/await | ||
short_description: async/await allows an asynchronous, non-blocking function to be structured in a way similar to an ordinary synchronous function. | ||
related: callback, coroutines, async, promise, future, actor-model, continuation-passing-style, concurrent-computing | ||
released: 2007 | ||
wikipedia_url: https://en.wikipedia.org/wiki/Async/await | ||
--- | ||
In computer programming, the **async/await** pattern is a syntactic feature of many programming languages that allows an asynchronous, non-blocking function to be structured in a way similar to an ordinary synchronous function, and is primarily intended to provide opportunities for the program to execute other code while waiting for a long-running, asynchronous task to complete, usually represented by promises or similar data structures. |
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