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Use static libyuv for macs
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sergystepanov committed Oct 15, 2023
1 parent b1b3371 commit f11cad1
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2 changes: 1 addition & 1 deletion .github/workflows/build.yml
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Expand Up @@ -38,7 +38,7 @@ jobs:
- name: Get MacOS dev libraries and tools
if: matrix.os == 'macos-latest'
run: |
brew install pkg-config libvpx x264 opus sdl2
brew install pkg-config libvpx x264 opus sdl2 jpeg-turbo
- name: Get Windows dev libraries and tools
if: matrix.os == 'windows-latest'
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2 changes: 1 addition & 1 deletion Makefile
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Expand Up @@ -38,7 +38,7 @@ test:
go test -v ./pkg/...

verify-cores:
go test -run TestAll ./pkg/worker/room -v -renderFrames $(GL_CTX) -outputPath "../../../_rendered"
go test -run TestAll ./pkg/worker/room -v -renderFrames $(GL_CTX) -outputPath "./_rendered"

dev.build: compile build

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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -64,7 +64,7 @@ a better sense of performance.
apt-get install -y make gcc pkg-config libvpx-dev libx264-dev libopus-dev libsdl2-dev libyuv-dev
# MacOS
brew install pkg-config libvpx x264 opus sdl2
brew install pkg-config libvpx x264 opus sdl2 jpeg-turbo
# Windows (MSYS2)
pacman -Sy --noconfirm --needed git make mingw-w64-x86_64-{gcc,pkgconf,dlfcn,libvpx,opus,x264-git,SDL2,libyuv}
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29 changes: 0 additions & 29 deletions pkg/encoder/yuv/libyuv/LICENSE

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29 changes: 0 additions & 29 deletions pkg/encoder/yuv/libyuv/basic_types.h

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