Skip to content

Unconditionally Generate Bindless Samplers in DX12 (#6766) #1199

Unconditionally Generate Bindless Samplers in DX12 (#6766)

Unconditionally Generate Bindless Samplers in DX12 (#6766) #1199

Triggered via push January 21, 2025 19:24
Status Success
Total duration 4m 41s
Artifacts

lazy.yml

on: push
Validate Shaders: Dota2
1m 25s
Validate Shaders: Dota2
Validate Shaders: Sascha Willems Vulkan Tutorial
1m 35s
Validate Shaders: Sascha Willems Vulkan Tutorial
Validate Shaders: dneto0 spirv-samples
1m 47s
Validate Shaders: dneto0 spirv-samples
Fit to window
Zoom out
Zoom in

Annotations

3 warnings
Validate Shaders: Dota2
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Validate Shaders: dneto0 spirv-samples
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Validate Shaders: Sascha Willems Vulkan Tutorial
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636