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@dependabot dependabot bot commented on behalf of github Nov 7, 2023

Bumps pyglet from 2.0.9 to 2.0.10.

Release notes

Sourced from pyglet's releases.

v2.0.10

Changes and Improvements

  • sprite: moving Sprites is now about 35% faster (as tested on R5 5600X)
  • gui: Add TextEntry.focus property to allow programmatic focus control
  • gui: Allow set TextEntry.width and TextEntry.height
  • Window: Add experimental Window.get_clipboard_text and Window.set_clipboard_text methods
  • experimental: Add new pyglet.experimental package for easier wider testing of new ideas
  • experimental: Add geoshader_sprite.py that is more complex, but faster than the standard Sprite
  • experimental: Add net module with Server/Client proof of concept
  • tests: Add new interactive spot test to visually confirm shapes are working as expected
  • shapes: Move rotate functionality to ShapeBase class, and allow all shapes to rotate
  • VertexDomain: bind all buffers to VAO in init, and avoid binding each draw
  • gl.Context: Add a new cached Context.create_program method to assist in shader reuse
  • examples.model.fpscamera: fix drifting input, and other improvements
  • contrib.qt_sprite_preview.py: Modify to allow using either PySide2 or PyQt5 (#959)
  • examples: Carry over the soundspace example (#972)
  • media: The "Silent" audio driver now behaves more like a real driver
  • text: Add RGB color setter fallback for HTML labels, assuming 255 alpha
  • shapes: Add a new (unfilled) Box shape
  • gl: Take threading into account when deleting OpenGL objects (#988)

Bugfixes

  • gl: Stop storing doomed VAOs in object space (#918)
  • xlib: Do a better job of detecting UTF8 capability (#520)
  • media.Player: for Video playback, set context when updating Textures
  • shapes: fix re-positioning of BezierCurve and Polygon shapes
  • media.codecs: Fix use-after-frees and memory leaks in the wmf decoder #962
  • text.Caret: Fix caret blinking (#971)
  • text.layout: Fix incorrect background color vertex data
  • Windows: Implement fix for ctypes.wintypes.BYTE in Python < 3.12 (#977)
  • input.evdev: Fix for pypy3 by removing usage of os.readv
Changelog

Sourced from pyglet's changelog.

pyglet 2.0.10

Changes and Improvements

  • sprite: moving Sprites is now about 35% faster (as tested on R5 5600X)
  • gui: Add TextEntry.focus property to allow programmatic focus control
  • gui: Allow set TextEntry.width and TextEntry.height
  • Window: Add experimental Window.get_clipboard_text and Window.set_clipboard_text methods
  • experimental: Add new pyglet.experimental package for easier wider testing of new ideas
  • experimental: Add geoshader_sprite.py that is more complex, but faster than the standard Sprite
  • experimental: Add net module with Server/Client proof of concept
  • tests: Add new interactive spot test to visually confirm shapes are working as expected
  • shapes: Move rotate functionality to ShapeBase class, and allow all shapes to rotate
  • VertexDomain: bind all buffers to VAO in init, and avoid binding each draw
  • gl.Context: Add a new cached Context.create_program method to assist in shader reuse
  • examples.model.fpscamera: fix drifting input, and other improvements
  • contrib.qt_sprite_preview.py: Modify to allow using either PySide2 or PyQt5 (#959)
  • examples: Carry over the soundspace example (#972)
  • media: The "Silent" audio driver now behaves more like a real driver
  • text: Add RGB color setter fallback for HTML labels, assuming 255 alpha
  • shapes: Add a new (unfilled) Box shape
  • gl: Take threading into account when deleting OpenGL objects (#988)

Bugfixes

  • gl: Stop storing doomed VAOs in object space (#918)
  • xlib: Do a better job of detecting UTF8 capability (#520)
  • media.Player: for Video playback, set context when updating Textures
  • shapes: fix re-positioning of BezierCurve and Polygon shapes
  • media.codecs: Fix use-after-frees and memory leaks in the wmf decoder #962
  • text.Caret: Fix caret blinking (#971)
  • text.layout: Fix incorrect background color vertex data
  • Windows: Implement fix for ctypes.wintypes.BYTE in Python < 3.12 (#977)
  • input.evdev: Fix for pypy3 by removing usage of os.readv

pyglet 2.0.9

Changes and Improvements

  • app: Passing None to pyglet.app.run will disable automatic Window redraws.
  • window: Add a Window.draw method to help when manually scheduling Window redraws.
  • shapes: Add a border thickness setter to BorderedRectangle.
  • docs: Various docstring improvements and cleanups.
  • examples: Add minimal ComputeShader example.

Bugfixes

  • media: Fix multiple on_eos events from OpenAL players, and major MediaThreads overhaul.
  • macos: Fix on_key events (#898)

... (truncated)

Commits
  • 827368e ready v2.0.10 release
  • 0062a15 Add experimental.net module
  • ae5753a examples.model.fpscamera.py: finish mouse exclusivity.
  • a30a547 VertexList: account for changed domain #989
  • 27f047a Use slicing and slice deletion in Context._delete_objects* (#991)
  • 9c4084d Add basic clipboard support. (#978)
  • 59b0954 input.evdev: Fix for pypy3 by removing usage of os.readv
  • d8e279e More careful deletion of OpenGL objects (#988)
  • 8b8eae2 Add Width height setter (#987)
  • 431f094 Add cross-references to Window doc (#981)
  • Additional commits viewable in compare view

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Bumps [pyglet](https://github.com/pyglet/pyglet) from 2.0.9 to 2.0.10.
- [Release notes](https://github.com/pyglet/pyglet/releases)
- [Changelog](https://github.com/pyglet/pyglet/blob/master/RELEASE_NOTES)
- [Commits](pyglet/pyglet@v2.0.9...v2.0.10)

---
updated-dependencies:
- dependency-name: pyglet
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Nov 7, 2023
@geekcomputers geekcomputers merged commit f37d4ea into master Nov 9, 2023
@dependabot dependabot bot deleted the dependabot/pip/pyglet-2.0.10 branch November 9, 2023 13:50
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