Apple Rules for Bazel
This repository contains rules for Bazel that can be used to bundle applications for Apple platforms.
These rules handle the linking and bundling of applications and extensions
(that is, the formation of an .app
with an executable and resources,
archived in an .ipa
). Compilation is still performed by the existing
objc_library
rule
in Bazel, and by the
swift_library
rule
available from rules_swift.
If you are looking for an easy way to build mixed language frameworks, check out rules_ios.
Click here for the reference documentation for the rules and other definitions in this repository.
Copy the WORKSPACE
snippet from the releases
page.
Minimal example:
load("@build_bazel_rules_apple//apple:ios.bzl", "ios_application")
objc_library(
name = "Lib",
srcs = glob([
"**/*.h",
"**/*.m",
]),
data = [
":Main.storyboard",
],
)
# Links code from "deps" into an executable, collects and compiles resources
# from "deps" and places them with the executable in an .app bundle, and then
# outputs an .ipa with the bundle in its Payload directory.
ios_application(
name = "App",
bundle_id = "com.example.app",
families = ["iphone", "ipad"],
infoplists = [":Info.plist"],
minimum_os_version = "15.0",
deps = [":Lib"],
)
See the examples directory for sample applications.
rules_apple and rules_swift are often affected by changes in bazel itself. This means you generally need to update these rules as you update bazel.
You can also see the supported bazel versions in the notes for each release on the releases page.
Besides these constraint this repo follows semver as best as we can since the 1.0.0 release.
Bazel release | Minimum supported rules version | Final supported rules version | Supporting Branch |
---|---|---|---|
7.x (most recent rolling) | 2.* | current | master |
6.x | 2.* | current | master |
5.x | 0.33.0 | 1.* | bazel/5.x |
4.x | 0.30.0 | 0.32.0 | N/A |
3.x | 0.20.0 | 0.21.2 | N/A |