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Delete MAX_VERTEX_COUNT from PrimitiveChunkManager #2271

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Aug 8, 2024
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5 changes: 1 addition & 4 deletions packages/core/src/RenderPipeline/PrimitiveChunkManager.ts
Original file line number Diff line number Diff line change
Expand Up @@ -6,14 +6,11 @@ import { SubPrimitiveChunk } from "./SubPrimitiveChunk";
* @internal
*/
export class PrimitiveChunkManager {
/** The maximum number of vertex. */
static MAX_VERTEX_COUNT = 4096;

primitiveChunks = new Array<PrimitiveChunk>();

constructor(
public engine: Engine,
public maxVertexCount = PrimitiveChunkManager.MAX_VERTEX_COUNT
public maxVertexCount = 4096
) {}

allocateSubChunk(vertexCount: number): SubPrimitiveChunk {
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