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Releases: galacean/effects-runtime

v2.2.7

28 Feb 11:29
c3b1925
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  • Fix: The sampling of the curve's start and end points does not differentiate between types of keyframes. #889 @RGCHN

  • Fix: 曲线起止采点不区分关键帧类型。#889 @RGCHN

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v2.2.6

21 Feb 06:27
410cf7f
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  • Fix: Corrected the name of the rich text plugin. #873 @Sruimeng
  • Fix: Fixed the error at the end of the freeze frame keyframe. #876 @RGCHN
  • Fix: Resolved an error in the event system after the player is destroyed. #872 @Sruimeng
  • Chore(deps): bump @vvfx/resource-detection to 0.7.1. #875 @yiiqii

  • Fix: 修复富文本插件名称。#873 @Sruimeng
  • Fix: 修复定格关键帧结尾的错误。#876 @RGCHN
  • Fix: 修复 player 销毁后,事件系统报错。#872 @Sruimeng
  • Chore(deps): bump @vvfx/resource-detection to 0.7.1. #875 @yiiqii

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v2.2.5

14 Feb 09:24
58451f5
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  • Fix: Resolved the issue where rich text rendering resulted in a blank screen. #857 @Sruimeng
  • Fix: Eliminated the logic where an additional particle was removed upon clicking. #863 @RGCHN
  • Fix: Removed the logic where an HTTP request response code of 0 indicated success. #860 @RGCHN
  • Fix: 3d mesh max joint and camera rotation error. #858 @wumaolinmaoan

  • Fix: 修复富文本渲染白屏问题。#857 @Sruimeng
  • Fix: 移除粒子点击后会多移除一个的逻辑。#863 @RGCHN
  • Fix: 移除 http 请求 response 代码 0 表示成功的逻辑。#860 @RGCHN
  • Fix: 3d mesh max joint and camera rotation error. #858 @wumaolinmaoan

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v2.2.4

07 Feb 11:48
20512f4
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  • Fix: update texture and material in TextComponentBase. #855 @Sruimen

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v2.2.3

07 Feb 03:03
21e2e58
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v2.2.2

20 Jan 04:16
f3aac01
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v2.2.1

03 Jan 07:28
e0a3739
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v2.2.0

31 Dec 03:32
54343cc
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  • Feat: Enhanced rich text size handling, with support for vertical text alignment. #789 @Sruimeng
  • Feat: Added overflow interface for rich text. #813 @Sruimeng
  • Feat: Introduced parameters to disable avif/webp formats. #805 @RGCHN
  • Feat: Exported the rich-text-loader module. #814 @yiiqii
  • Refactor: Refactored the initialization parameters for the Stats plugin to support custom containers and visibility options. #798 @yiiqii
  • Refactor: timeline playables structure. #788 @wumaolinmaoan
  • Perf: opt timeline evaluate performance. #809 @wumaolinmaoan
  • Fix: item render order. #816 @wumaolinmaoan
  • Fix: Fixed an issue where WebGL creation failure caused errors during player destruction. #817 @Sruimeng
  • Fix: Resolved errors related to threejs rendering. #818 @Sruimeng
  • Chore: upgrade devDependencies. #793 @yiiqii

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v2.1.5

27 Dec 10:00
e2adbf1
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v2.1.4

20 Dec 06:48
7b6996e
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  • Perf: opt sprite shader alpha clip performance. #794 @wumaolinmaoan
  • Test: Enhance certain unit test types and optimize the messaging for frame comparison failures. #792 @yiiqii

  • Perf: opt sprite shader alpha clip performance. #794 @wumaolinmaoan
  • Test: 完善部分单测类型,优化帧对比失败提示。#792 @yiiqii

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