Releases: galacean/effects-runtime
v2.2.7
- Fix: The sampling of the curve's start and end points does not differentiate between types of keyframes. #889 @RGCHN
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v2.2.6
- Fix: Corrected the name of the rich text plugin. #873 @Sruimeng
- Fix: Fixed the error at the end of the freeze frame keyframe. #876 @RGCHN
- Fix: Resolved an error in the event system after the player is destroyed. #872 @Sruimeng
- Chore(deps): bump @vvfx/resource-detection to 0.7.1. #875 @yiiqii
- Fix: 修复富文本插件名称。#873 @Sruimeng
- Fix: 修复定格关键帧结尾的错误。#876 @RGCHN
- Fix: 修复 player 销毁后,事件系统报错。#872 @Sruimeng
- Chore(deps): bump @vvfx/resource-detection to 0.7.1. #875 @yiiqii
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v2.2.5
- Fix: Resolved the issue where rich text rendering resulted in a blank screen. #857 @Sruimeng
- Fix: Eliminated the logic where an additional particle was removed upon clicking. #863 @RGCHN
- Fix: Removed the logic where an HTTP request response code of 0 indicated success. #860 @RGCHN
- Fix: 3d mesh max joint and camera rotation error. #858 @wumaolinmaoan
- Fix: 修复富文本渲染白屏问题。#857 @Sruimeng
- Fix: 移除粒子点击后会多移除一个的逻辑。#863 @RGCHN
- Fix: 移除 http 请求 response 代码 0 表示成功的逻辑。#860 @RGCHN
- Fix: 3d mesh max joint and camera rotation error. #858 @wumaolinmaoan
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v2.2.4
v2.2.3
- Fix: interact item drag invalid when delayed. #849 @wumaolinmaoan
- Fix: Resolve the issue with text masking. #848 @Sruimeng
- Fix: opt render level filter logic. #844 @wumaolinmaoan
- Chore: add gl lost check when framebuffer failed. #841 @wumaolinmaoan
- Fix: interact item drag invalid when delayed. #849 @wumaolinmaoan
- Fix: 修复文本遮罩问题。#848 @Sruimeng
- Fix: opt render level filter logic. #844 @wumaolinmaoan
- Chore: add gl lost check when framebuffer failed. #841 @wumaolinmaoan
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v2.2.2
- Chore: add framebuffer creation failed error. #836 @wumaolinmaoan
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v2.2.1
- Fix: Resolved the issue of bold font in rich text on Android devices. #824 @Sruimeng
- Fix: bounding box offset. #822 @wumaolinmaoan
- Fix: 修复安卓机富文本字重问题。#824 @Sruimeng
- Fix: bounding box offset. #822 @wumaolinmaoan
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v2.2.0
- Feat: Enhanced rich text size handling, with support for vertical text alignment. #789 @Sruimeng
- Feat: Added
overflow
interface for rich text. #813 @Sruimeng - Feat: Introduced parameters to disable
avif/webp
formats. #805 @RGCHN - Feat: Exported the rich-text-loader module. #814 @yiiqii
- Refactor: Refactored the initialization parameters for the Stats plugin to support custom containers and visibility options. #798 @yiiqii
- Refactor: timeline playables structure. #788 @wumaolinmaoan
- Perf: opt timeline evaluate performance. #809 @wumaolinmaoan
- Fix: item render order. #816 @wumaolinmaoan
- Fix: Fixed an issue where WebGL creation failure caused errors during player destruction. #817 @Sruimeng
- Fix: Resolved errors related to threejs rendering. #818 @Sruimeng
- Chore: upgrade devDependencies. #793 @yiiqii
- Feat: 优化富文本大小处理,文本支持垂直对齐。#789 @Sruimeng
- Feat: 增加富文本
overflow
接口。#813 @Sruimeng - Feat: 增加是否禁用
avif/webp
参数。#805 @RGCHN - Feat: 导出 rich-text-loader。#814 @yiiqii
- Refactor: 重构 Stats 插件初始化入参,支持自定义容器和是否可见。#798 @yiiqii
- Refactor: timeline playables structure. #788 @wumaolinmaoan
- Perf: opt timeline evaluate performance. #809 @wumaolinmaoan
- Fix: item render order. #816 @wumaolinmaoan
- Fix: 修复 WebGL 创建失败, player 销毁报错问题。#817 @Sruimeng
- Fix: 修复 threejs 渲染报错。#818 @Sruimeng
- Chore: upgrade devDependencies. #793 @yiiqii
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v2.1.5
- Fix: Resolve the issue with message element triggering. #801 @Sruimeng
- Fix: message item triggering issue caused by time accuracy. #804 @wumaolinmaoan
- Fix: player fps setting. #802 @wumaolinmaoan
- Fix: 修复消息元素触发问题。#801 @Sruimeng
- Fix: message item triggering issue caused by time accuracy. #804 @wumaolinmaoan
- Fix: player fps setting. #802 @wumaolinmaoan
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v2.1.4
- Perf: opt sprite shader alpha clip performance. #794 @wumaolinmaoan
- Test: Enhance certain unit test types and optimize the messaging for frame comparison failures. #792 @yiiqii
- Perf: opt sprite shader alpha clip performance. #794 @wumaolinmaoan
- Test: 完善部分单测类型,优化帧对比失败提示。#792 @yiiqii
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