A missile command game replicated using C (An assessed assignment from SCC110 Term 3)
Demonstration video on YouTube
My references to the "original": Gameplay from YouTube 1, Gameplay from YouTube 2, The End screen from YouTube.
Game screen, featuring the fighter jet:

| Event | Scores gained |
|---|---|
| Missile hit | 25 |
| Crazy missile hit (not yet implemented) | 125 |
| Fighter jet / UFO hit | 100 |
| Unused missile | 5 / missile |
| Survived city | 100 / city |
| Level | Score multiplier |
|---|---|
| 1 / 2 | 1x |
| 3 / 4 | 2x |
| 5 / 6 | 3x |
| 7 / 8 | 4x |
| 9 / 10 | 5x |
| 11+ | 6x |
Info from: Strategy Wiki
- add "crazy" missiles
- make the game more alike the original one?
- maybe add sounds?




