Remaking Tower of the Sorcerer using cocos2dx -under dev
original game http://hp.vector.co.jp/authors/VA013374/game/egame0.html
Download cocos2dx 3.x http://www.cocos2d-x.org/download
Under cocos directory
cocos new Tower-of-the-Sorcerer -p com.three0s.TWS -l cpp -d DIRECTORY
Then git clone somewhere and copy all the files to paste under above DIRECTORY (and overwrite) To run on linx
sudo env "PATH=$PATH" cocos run . -p linux -m debug
Basic functionality: move, path finding, battle, consumables, keys/doors, merchant
Items: orb of the hero, orb of the flying
Read from json configuration, event trigger and action abstraction
Save/Load
most of whats on the first 5 floors