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Breeze Chess

This is a Chess Playing AI I wrote my Senior Year of High School. It's written in C#, and has several features

() UCI Compatibility

  • Allows you to play with other UCI (Universal Chess Interface) Compatible Engines
  • Allows you to use a GUI of your choice
  • Allows you to set the search depth

() Standalone Play

  • Type "debug", and then "play"
  • Also features a demo mode, accessible by typing "debug", and then "demo"

() Evaluation

  • Currently based on piece count
  • Uses Alpha-Beta Pruning to speed up the process

Future Plans

In favor of increased speed and evaluation, I am abandoning this project and rewriting the engine in C++. The new engine will be called Dolphin Chess, and will feature bitboards, location based piece weights, and (tons) more speed.

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